Esempio n. 1
0
 public GameLevelActionLimiter(GameLevelTime time, TimeSpan frequency)
 {
     _time      = time;
     _frequency = frequency;
 }
 public EnemySpawner(GameLevelTime time, TimeSpan spawnFrequency)
 {
     _time           = time;
     _spawnFrequency = spawnFrequency;
 }