LootUpdatedEvent() public static method

public static LootUpdatedEvent ( ) : void
return void
コード例 #1
0
        private static void UpdateTimer_Tick()
        {
            LootDatabaseManager.LootUpdatedEvent();

            if (DamageUpdated)
            {
                if (DamageChanged != null)
                {
                    DamageChanged();
                }
                DamageUpdated = false;
            }
            if (WasteUpdated)
            {
                if (UsedItemsChanged != null)
                {
                    UsedItemsChanged();
                }
                WasteUpdated = false;
            }
            if (ExperienceUpdated)
            {
                if (ExperienceChanged != null)
                {
                    ExperienceChanged();
                }
                ExperienceUpdated = false;
            }
        }