public virtual void Prepare(SurvivalBookBestiary.TodoEntryGOs gos, Action onStatusChange) { this.GOs = gos; if (this._allowInMp || !BoltNetwork.isRunning) { this.OnStatusChange = onStatusChange; this.Init(); } this.DisplayedNum = -1; }
public override void Prepare(SurvivalBookBestiary.TodoEntryGOs gos, Action onStatusChange) { this.OnStatusChangeOuter = onStatusChange; base.Prepare(gos, new Action(this.OnStatusChangeInner)); }