public virtual void Prepare(SurvivalBookBestiary.TodoEntryGOs gos, Action onStatusChange)
 {
     this.GOs = gos;
     if (this._allowInMp || !BoltNetwork.isRunning)
     {
         this.OnStatusChange = onStatusChange;
         this.Init();
     }
     this.DisplayedNum = -1;
 }
 public override void Prepare(SurvivalBookBestiary.TodoEntryGOs gos, Action onStatusChange)
 {
     this.OnStatusChangeOuter = onStatusChange;
     base.Prepare(gos, new Action(this.OnStatusChangeInner));
 }