public void CurrentTetroMinoDraw() { Point position = currentTetromino.GetCurrentPosition(); Point[] shape = currentTetromino.GetCurrentShape(); Brush color = currentTetromino.GetCurrentColor(); foreach (Point S in shape) { blockControls[(int)(S.X + position.X) + ((cols / 2) - 1), (int)(S.Y + position.Y) + 2].Background = color; } }