public void Rotate_WithSpace_ReplaceBlocks(Rotation rotation, int noseX, int noseY) { Block[] blocks = { new Block(), new Block() }; Tetrimino tetrimino = new Tetrimino(Direction.UP, blocks); _tetrisBoard.AddTetriminoAt(tetrimino, new Point(2, 2)); _tetrisBoard.Rotate(tetrimino, rotation); Assert.Equal(2, _tetrisBoard.AllBlocks().Length); Assert.Equal(blocks[0], _tetrisBoard.BlockAt(new Point(noseX, noseY))); Assert.Equal(blocks[1], _tetrisBoard.BlockAt(new Point(2, 2))); }