public Vesperz() : base() { name = "Vesperz"; id = 2; weaponType = "Tome"; movementType = "Infantry"; color = "Grey"; range = 2; maxMovement = 2; //----------------------------// attack = 30; defense = 25; health = 47; resistance = 30; speed = 34; //----------------------------// X = 0; Y = 0; Movement = 0; FightHealth = health; //----------------------------// buffs = new List <Buff>(); buffs.Add(new LegendaryJokersGamble(id)); buffs.Add(new LegendaryJokersCopy(id)); //----------------------------// ulti = new Glimmer(Id); //----------------------------// support = new CommonSupportSwitch(Id); //----------------------------// tmpBuffs = new List <TemporaryBuff>(); //----------------------------// }
public Haankhes() : base() { name = "Haankhes"; id = 1; weaponType = "Archer"; movementType = "Infantry"; color = "Grey"; range = 2; maxMovement = 2; //----------------------------// attack = 36; defense = 16; health = 41; resistance = 21; speed = 42; //----------------------------// X = 0; Y = 0; Movement = 0; FightHealth = health; //----------------------------// buffs = new List <Buff>(); buffs.Add(new EpicPerfectCondition(id)); buffs.Add(new EpicAggressivityBuff(id)); buffs.Add(new RareAttackSpeedBuff(Id)); //----------------------------// ulti = new PiercingBlow(Id); //----------------------------// support = new CommonSupportSwitch(Id); //----------------------------// tmpBuffs = new List <TemporaryBuff>(); //----------------------------// }