コード例 #1
0
        public override void Update(object sender, FrameEventArgs e)
        {
            if (Input.GetKeyDown(Key.Home))
            {
                Game.MouseLocked = !Game.MouseLocked;
            }
            if (Input.GetKeyDown(Key.Escape))
            {
                Game.Exit();
            }

            if (Input.GetKeyDown(Key.Enter))
            {
                SceneManager.Save("scenes/test.scene");
            }
        }