public BattleBase(int x, int y) { m_mapWidth = x; m_mapHeight = y; unitList = new List<UnitController>(); m_unitGroups = new Dictionary<string, BattleGroup>(); m_camera = new BattleCamera(this); m_damageArcs = new List<DamageArc>(); m_factions = new Dictionary<string, List<int>>(); m_factionNums = new Dictionary<int, string>(); }
public BattleBase(int x, int y) { m_mapWidth = x; m_mapHeight = y; unitList = new List <UnitController>(); m_unitGroups = new Dictionary <string, BattleGroup>(); m_camera = new BattleCamera(this); m_damageArcs = new List <DamageArc>(); m_factions = new Dictionary <string, List <int> >(); m_factionNums = new Dictionary <int, string>(); }