public BattleBase(int x, int y)
        {
            m_mapWidth = x;
            m_mapHeight = y;

            unitList = new List<UnitController>();
            m_unitGroups = new Dictionary<string, BattleGroup>();
            m_camera = new BattleCamera(this);
            m_damageArcs = new List<DamageArc>();

            m_factions = new Dictionary<string, List<int>>();
            m_factionNums = new Dictionary<int, string>();
        }
Beispiel #2
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        public BattleBase(int x, int y)
        {
            m_mapWidth  = x;
            m_mapHeight = y;

            unitList     = new List <UnitController>();
            m_unitGroups = new Dictionary <string, BattleGroup>();
            m_camera     = new BattleCamera(this);
            m_damageArcs = new List <DamageArc>();

            m_factions    = new Dictionary <string, List <int> >();
            m_factionNums = new Dictionary <int, string>();
        }