public static void Main() { Program myApplication = new Program(); Window mainWindow = myApplication.CreateWindow(); myApplication.TestEventHub(); // Create the object that configures the GPIO pins to buttons. GPIOButtonInputProvider inputProvider = new GPIOButtonInputProvider(null); // Start the application myApplication.Run(mainWindow); }
/// <summary> /// Constructs a ButtonPad object that handles the emulated /// hardware's button interrupts. /// </summary> /// <param name="sink"></param> /// <param name="button"></param> /// <param name="pin"></param> public ButtonPad(GPIOButtonInputProvider sink, Button button, Cpu.Pin pin) { this.sink = sink; this.button = button; #if !MF_FRAMEWORK_VERSION_V3_0 this.buttonDevice = InputManager.CurrentInputManager.ButtonDevice; #endif /// Do not set an InterruptPort with GPIO_NONE. if (pin != Cpu.Pin.GPIO_NONE) { // When this GPIO pin is true, call the Interrupt method. port = new InterruptPort(pin, true, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeBoth); port.OnInterrupt += new NativeEventHandler(this.Interrupt); } }