public void GetQualityInfluenceTest() { //Przygotowanie GameParams g = new GameParams(); Functions f = new Functions(); Round r1 = new Round() { QualityExpense = 100, QualityExpensePrevious = 60 }; double d1 = 0; //Działanie d1 = f.GetQualityInfluence(r1); //Sprawdzenie Assert.AreEqual(d1, 160); }