public void OnDisconnected(string deviceId) { log("OnDisconnected: " + deviceId); talonRing = null; connecting = false; TalonSDK.Talon.Scan(); //retry? }
void Awake() { if (_instance != null) { Debug.LogError("More than one TalonConnect instance was found in your scene"); enabled = false; return; } _instance = this; connecting = false; talonRing = null; }
private void AddTalonRing(string deviceId) { if (testObjects.ContainsKey(deviceId)) { return; } TalonSDK.TalonRing ring = TalonSDK.Talon.GetConnectedRing(deviceId); GameObject testObj = Instantiate(ringObject) as GameObject; testObj.SetActive(false); testObj.GetComponent <TalonTester>().Init(ring); testObj.transform.SetParent(transform, false); testObjects.Add(deviceId, testObj); UpdateVisibleRing(); }
void Update() { int buttonCount = buttons.Count; for (int i = 0; i < buttonCount; ++i) { if (i == selectedIndex) { buttons[i].Select(); } } if (TalonConnect.TalonRing == null) { return; } TalonSDK.TalonRing ring = TalonConnect.TalonRing; if (ring.BottomButtonDown) { popup.SetActive(!popup.activeSelf); } if (popup.activeSelf) { return; } Vector3 forward = ring.Orientation * Vector3.forward; if (prevVector != Vector3.zero && !ring.Recentered) { if (currentCooldown > 0) { currentCooldown -= Time.deltaTime; } else { Vector3 speed = (forward - prevVector) / Time.deltaTime; float Xmag = Mathf.Abs(speed.x); float Ymag = Mathf.Abs(speed.y); if (Xmag > 2.5 || Ymag > 2.5) { currentCooldown = swipeCooldown; if (Xmag > Ymag) { if (speed.x < 0) { OnLeft(); } else { OnRight(); } } else { if (speed.y > 0) { OnUp(); } else { OnDown(); } } } } } prevVector = forward; }
public void OnConnected(string deviceId) { log("OnConnected: " + deviceId); talonRing = TalonSDK.Talon.GetConnectedRing(deviceId); connecting = false; }