public Unit_Page_2(Game_Unit unit) { // Pow Pow = new RightAdjustedText(); Pow.loc = new Vector2(16, 0); Pow.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Pow) ? "Green" : "Blue")); Pow.text = unit.stat(Stat_Labels.Pow).ToString(); // Skl Skl = new RightAdjustedText(); Skl.loc = new Vector2(40, 0); Skl.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Skl) ? "Green" : "Blue")); Skl.text = unit.stat(Stat_Labels.Skl).ToString(); // Spd Spd = new RightAdjustedText(); Spd.loc = new Vector2(64, 0); Spd.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Spd) ? "Green" : "Blue")); Spd.text = unit.stat(Stat_Labels.Spd).ToString(); // Lck Lck = new RightAdjustedText(); Lck.loc = new Vector2(88, 0); Lck.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Lck) ? "Green" : "Blue")); Lck.text = unit.stat(Stat_Labels.Lck).ToString(); // Def Def = new RightAdjustedText(); Def.loc = new Vector2(112, 0); Def.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Def) ? "Green" : "Blue")); Def.text = unit.stat(Stat_Labels.Def).ToString(); // Res Res = new RightAdjustedText(); Res.loc = new Vector2(136, 0); Res.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Res) ? "Green" : "Blue")); Res.text = unit.stat(Stat_Labels.Res).ToString(); // Mov Mov = new RightAdjustedText(); Mov.loc = new Vector2(168, 0); Mov.SetFont(Config.UI_FONT, Global.Content, (unit.is_mov_capped() ? "Green" : "Blue")); Mov.text = unit.mov.ToString(); // Con Con = new RightAdjustedText(); Con.loc = new Vector2(192, 0); Con.SetFont(Config.UI_FONT, Global.Content, (unit.actor.get_capped(Stat_Labels.Con) ? "Green" : "Blue")); Con.text = unit.stat(Stat_Labels.Con).ToString(); // Aid Aid = new RightAdjustedText(); Aid.loc = new Vector2(216, 0); Aid.SetFont(Config.UI_FONT, Global.Content, "Blue"); Aid.text = unit.aid().ToString(); }