public static void ReadTables() { //读取所有表 CommonItem = new CommonItem(TableReadBase.GetTableText("CommonItem"), false); GameDataValue = new GameDataValue(TableReadBase.GetTableText("GameDataValue"), false); Gem = new Gem(TableReadBase.GetTableText("Gem"), false); GemExAttr = new GemExAttr(TableReadBase.GetTableText("GemExAttr"), false); MonsterBase = new MonsterBase(TableReadBase.GetTableText("MonsterBase"), false); Recharge = new Recharge(TableReadBase.GetTableText("Recharge"), false); SkillBase = new SkillBase(TableReadBase.GetTableText("SkillBase"), false); StageInfo = new StageInfo(TableReadBase.GetTableText("StageInfo"), false); StrDictionary = new StrDictionary(TableReadBase.GetTableText("StrDictionary"), false); Weapon = new Weapon(TableReadBase.GetTableText("Weapon"), false); //初始化所有表 CommonItem.CoverTableContent(); GameDataValue.CoverTableContent(); Gem.CoverTableContent(); GemExAttr.CoverTableContent(); MonsterBase.CoverTableContent(); Recharge.CoverTableContent(); SkillBase.CoverTableContent(); StageInfo.CoverTableContent(); StrDictionary.CoverTableContent(); Weapon.CoverTableContent(); }
public static void ReadTables() { //读取所有表 BuffInfo = new BuffInfo(TableReadBase.GetTableText("BuffInfo"), false); EquipInfo = new EquipInfo(TableReadBase.GetTableText("EquipInfo"), false); FightInfo = new FightInfo(TableReadBase.GetTableText("FightInfo"), false); GirlCapturers = new GirlCapturers(TableReadBase.GetTableText("GirlCapturers"), false); GirlCaptureScene = new GirlCaptureScene(TableReadBase.GetTableText("GirlCaptureScene"), false); GirlInfo = new GirlInfo(TableReadBase.GetTableText("GirlInfo"), false); GirlLevelInfo = new GirlLevelInfo(TableReadBase.GetTableText("GirlLevelInfo"), false); GuestInfo = new GuestInfo(TableReadBase.GetTableText("GuestInfo"), false); SkillInfo = new SkillInfo(TableReadBase.GetTableText("SkillInfo"), false); DropGroup = new DropGroup(TableReadBase.GetTableText("BaseFunc/DropGroup"), false); DropItem = new DropItem(TableReadBase.GetTableText("BaseFunc/DropItem"), false); FightCapter = new FightCapter(TableReadBase.GetTableText("BaseFunc/FightCapter"), false); FightScene = new FightScene(TableReadBase.GetTableText("BaseFunc/FightScene"), false); GlobalDefine = new GlobalDefine(TableReadBase.GetTableText("BaseFunc/GlobalDefine"), false); ItemInfo = new ItemInfo(TableReadBase.GetTableText("BaseFunc/ItemInfo"), false); Lottery = new Lottery(TableReadBase.GetTableText("BaseFunc/Lottery"), false); MissionInfo = new MissionInfo(TableReadBase.GetTableText("BaseFunc/MissionInfo"), false); ShopItem = new ShopItem(TableReadBase.GetTableText("BaseFunc/ShopItem"), false); ShopTable = new ShopTable(TableReadBase.GetTableText("BaseFunc/ShopTable"), false); ShowInfo = new ShowInfo(TableReadBase.GetTableText("BaseFunc/ShowInfo"), false); DropItem_Currency = new DropItem_Currency(TableReadBase.GetTableText("BaseFunc/DropTypes/DropItem_Currency"), false); DropItem_Equip = new DropItem_Equip(TableReadBase.GetTableText("BaseFunc/DropTypes/DropItem_Equip"), false); ItemType_AddDiamond = new ItemType_AddDiamond(TableReadBase.GetTableText("BaseFunc/ItemTypes/ItemType_AddDiamond"), false); ItemType_AddGold = new ItemType_AddGold(TableReadBase.GetTableText("BaseFunc/ItemTypes/ItemType_AddGold"), false); ItemType_AddTili = new ItemType_AddTili(TableReadBase.GetTableText("BaseFunc/ItemTypes/ItemType_AddTili"), false); ItemType_Packet = new ItemType_Packet(TableReadBase.GetTableText("BaseFunc/ItemTypes/ItemType_Packet"), false); MissionCheck_CatchGirl = new MissionCheck_CatchGirl(TableReadBase.GetTableText("BaseFunc/MissionChecks/MissionCheck_CatchGirl"), false); MissionCheck_Gold = new MissionCheck_Gold(TableReadBase.GetTableText("BaseFunc/MissionChecks/MissionCheck_Gold"), false); MissionCheck_PassStage = new MissionCheck_PassStage(TableReadBase.GetTableText("BaseFunc/MissionChecks/MissionCheck_PassStage"), false); MissionCheck_SpecilFight = new MissionCheck_SpecilFight(TableReadBase.GetTableText("BaseFunc/MissionChecks/MissionCheck_SpecilFight"), false); MissionCheck_WebcamFight = new MissionCheck_WebcamFight(TableReadBase.GetTableText("BaseFunc/MissionChecks/MissionCheck_WebcamFight"), false); Impact_AttrChange = new Impact_AttrChange(TableReadBase.GetTableText("BuffImpact/Impact_AttrChange"), false); Impact_ModifyCul = new Impact_ModifyCul(TableReadBase.GetTableText("BuffImpact/Impact_ModifyCul"), false); FightObjPlan_Fixed = new FightObjPlan_Fixed(TableReadBase.GetTableText("FightObjPlan/FightObjPlan_Fixed"), false); FightObjPlan_Random = new FightObjPlan_Random(TableReadBase.GetTableText("FightObjPlan/FightObjPlan_Random"), false); //初始化所有表 BuffInfo.CoverTableContent(); EquipInfo.CoverTableContent(); FightInfo.CoverTableContent(); GirlCapturers.CoverTableContent(); GirlCaptureScene.CoverTableContent(); GirlInfo.CoverTableContent(); GirlLevelInfo.CoverTableContent(); GuestInfo.CoverTableContent(); SkillInfo.CoverTableContent(); DropGroup.CoverTableContent(); DropItem.CoverTableContent(); FightCapter.CoverTableContent(); FightScene.CoverTableContent(); GlobalDefine.CoverTableContent(); ItemInfo.CoverTableContent(); Lottery.CoverTableContent(); MissionInfo.CoverTableContent(); ShopItem.CoverTableContent(); ShopTable.CoverTableContent(); ShowInfo.CoverTableContent(); DropItem_Currency.CoverTableContent(); DropItem_Equip.CoverTableContent(); ItemType_AddDiamond.CoverTableContent(); ItemType_AddGold.CoverTableContent(); ItemType_AddTili.CoverTableContent(); ItemType_Packet.CoverTableContent(); MissionCheck_CatchGirl.CoverTableContent(); MissionCheck_Gold.CoverTableContent(); MissionCheck_PassStage.CoverTableContent(); MissionCheck_SpecilFight.CoverTableContent(); MissionCheck_WebcamFight.CoverTableContent(); Impact_AttrChange.CoverTableContent(); Impact_ModifyCul.CoverTableContent(); FightObjPlan_Fixed.CoverTableContent(); FightObjPlan_Random.CoverTableContent(); }