/// <summary> /// 用于向 SystemEventLogs EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToSystemEventLogs(SystemEventLog systemEventLog) { base.AddObject("SystemEventLogs", systemEventLog); }
/// <summary> /// 创建新的 SystemEventLog 对象。 /// </summary> /// <param name="eventLogID">EventLogID 属性的初始值。</param> /// <param name="eventLogTime">EventLogTime 属性的初始值。</param> /// <param name="eventType">EventType 属性的初始值。</param> /// <param name="eventName">EventName 属性的初始值。</param> /// <param name="eventDescription">EventDescription 属性的初始值。</param> /// <param name="fromPC">FromPC 属性的初始值。</param> /// <param name="operateUser">OperateUser 属性的初始值。</param> /// <param name="targetSystem">TargetSystem 属性的初始值。</param> public static SystemEventLog CreateSystemEventLog(global::System.Guid eventLogID, global::System.String eventLogTime, global::System.String eventType, global::System.String eventName, global::System.String eventDescription, global::System.String fromPC, global::System.String operateUser, global::System.String targetSystem) { SystemEventLog systemEventLog = new SystemEventLog(); systemEventLog.EventLogID = eventLogID; systemEventLog.EventLogTime = eventLogTime; systemEventLog.EventType = eventType; systemEventLog.EventName = eventName; systemEventLog.EventDescription = eventDescription; systemEventLog.FromPC = fromPC; systemEventLog.OperateUser = operateUser; systemEventLog.TargetSystem = targetSystem; return systemEventLog; }