/// <summary>
 /// 用于向 SystemEventLogs EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSystemEventLogs(SystemEventLog systemEventLog)
 {
     base.AddObject("SystemEventLogs", systemEventLog);
 }
 /// <summary>
 /// 创建新的 SystemEventLog 对象。
 /// </summary>
 /// <param name="eventLogID">EventLogID 属性的初始值。</param>
 /// <param name="eventLogTime">EventLogTime 属性的初始值。</param>
 /// <param name="eventType">EventType 属性的初始值。</param>
 /// <param name="eventName">EventName 属性的初始值。</param>
 /// <param name="eventDescription">EventDescription 属性的初始值。</param>
 /// <param name="fromPC">FromPC 属性的初始值。</param>
 /// <param name="operateUser">OperateUser 属性的初始值。</param>
 /// <param name="targetSystem">TargetSystem 属性的初始值。</param>
 public static SystemEventLog CreateSystemEventLog(global::System.Guid eventLogID, global::System.String eventLogTime, global::System.String eventType, global::System.String eventName, global::System.String eventDescription, global::System.String fromPC, global::System.String operateUser, global::System.String targetSystem)
 {
     SystemEventLog systemEventLog = new SystemEventLog();
     systemEventLog.EventLogID = eventLogID;
     systemEventLog.EventLogTime = eventLogTime;
     systemEventLog.EventType = eventType;
     systemEventLog.EventName = eventName;
     systemEventLog.EventDescription = eventDescription;
     systemEventLog.FromPC = fromPC;
     systemEventLog.OperateUser = operateUser;
     systemEventLog.TargetSystem = targetSystem;
     return systemEventLog;
 }