public override void OnLoad(ConfigNode node) { try { if (!vessel.isEVA) { foreach (ProtoCrewMember crewmember in part.protoModuleCrew) { if (!VanAllen.crew_rad_exposure.ContainsKey(crewmember.name)) { if (node.HasNode("KERBAL_RADIATION_" + crewmember.name)) { ConfigNode rad_node = node.GetNode("KERBAL_RADIATION_" + crewmember.name); if (rad_node.HasValue("lifetimeDose")) VanAllen.crew_rad_exposure.Add(crewmember.name, double.Parse(rad_node.GetValue("lifetimeDose"))); } } } } else { if (!VanAllen.crew_rad_exposure.ContainsKey(vessel.vesselName)) { if (node.HasNode("KERBAL_RADIATION_" + vessel.vesselName)) { ConfigNode rad_node = node.GetNode("KERBAL_RADIATION_" + vessel.vesselName); if (rad_node.HasValue("lifetimeDose")) VanAllen.crew_rad_exposure.Add(vessel.vesselName, double.Parse(rad_node.GetValue("lifetimeDose"))); } } } } catch (Exception ex) { } }
public void Load(ConfigNode node) { unlocked = false; node.TryGetValue("name", ref name); double cost = 0d; node.TryGetValue("cost", ref cost); node.TryGetValue("entryCost", ref entryCost); if(double.IsNaN(entryCost)) entryCost = Math.Max(0d, cost * RFSettings.Instance.configEntryCostMultiplier); node.TryGetValue("sciEntryCost", ref sciEntryCost); if(double.IsNaN(sciEntryCost)) sciEntryCost = Math.Max(0d, cost * RFSettings.Instance.configScienceCostMultiplier); node.TryGetValue("unlocked", ref unlocked); node.TryGetValue("techRequired", ref techRequired); if (node.HasNode("entryCostMultipliers")) LoadMultipliers(node.GetNode("entryCostMultipliers")); if (node.HasNode("entryCostSubtractors")) LoadSubtractors(node.GetNode("entryCostSubtractors")); node.TryGetValue("maxSubtraction", ref maxSubtraction); }
public override void Load(ConfigNode node) { ConfigNode metric_node = node.GetNode("METRIC"); vessel_node = node.GetNode("VESSEL"); metric = new Metric(metric_node); name = node.GetValue("name"); flag = node.GetValue("flag"); id = new Guid(node.GetValue("id")); }
public void Load (ConfigNode node) { var req = node.GetNode ("Required"); foreach (var r in req.GetNodes ("BuildResrouce")) { var res = new BuildResource (); res.Load (r); required.Add (res); } var opt = node.GetNode ("Optional"); foreach (var r in opt.GetNodes ("BuildResrouce")) { var res = new BuildResource (); res.Load (r); optional.Add (res); } }
//load scenario public override void OnLoad(ConfigNode node) { try { if (node.HasNode(CONFIG_NODENAME)) { //load Debug.Log("StateFundingScenario loading from persistence"); ConfigNode loadNode = node.GetNode(CONFIG_NODENAME); ConfigNode.LoadObjectFromConfig(data, loadNode); isInit = true; } else { Debug.Log("StateFundingScenario default init"); //default init var NewView = new NewInstanceConfigView (); NewView.OnCreate ((InstanceData Inst) => { data = Inst; ReviewMgr.CompleteReview (); }); isInit = true; } for (int i = 0; i < StateFundingGlobal.fetch.Governments.ToArray ().Length; i++) { Government Gov = StateFundingGlobal.fetch.Governments.ToArray () [i]; if (Gov.name == data.govName) { data.Gov = Gov; } } } catch { } }
/// <summary>Creates a new part from save.</summary> public KIS_Item(AvailablePart availablePart, ConfigNode itemNode, ModuleKISInventory inventory, float quantity = 1) { // Get part node this.availablePart = availablePart; partNode = new ConfigNode(); itemNode.GetNode("PART").CopyTo(partNode); // init config this.InitConfig(availablePart, inventory, quantity); // Get mass if (itemNode.HasValue("resourceMass")) { resourceMass = float.Parse(itemNode.GetValue("resourceMass")); } else { resourceMass = availablePart.partPrefab.GetResourceMass(); } if (itemNode.HasValue("contentMass")) { contentMass = float.Parse(itemNode.GetValue("contentMass")); } if (itemNode.HasValue("contentCost")) { contentCost = float.Parse(itemNode.GetValue("contentCost")); } if (itemNode.HasValue("inventoryName")) { inventoryName = itemNode.GetValue("inventoryName"); } }
public void Load(ConfigNode node) { if (node.HasNode(configNodeName)) { ConfigNode settingsNode = node.GetNode(configNodeName); settingsNode.TryGetValue("IsNewSave", ref IsNewSave); knownCrew.Clear(); var crewNodes = settingsNode.GetNodes(CrewMemberInfo.ConfigNodeName); foreach (ConfigNode crewNode in crewNodes) { CrewMemberInfo crewMemberInfo = CrewMemberInfo.Load(crewNode); knownCrew[crewMemberInfo.name] = crewMemberInfo; } knownVessels.Clear(); var vesselNodes = settingsNode.GetNodes(VesselInfo.ConfigNodeName); foreach (ConfigNode vesselNode in vesselNodes) { if (vesselNode.HasValue("Guid")) { Guid id = new Guid(vesselNode.GetValue("Guid")); VesselInfo vesselInfo = VesselInfo.Load(vesselNode); knownVessels[id] = vesselInfo; } } } }
protected override void OnLoad(ConfigNode configNode) { base.OnLoad(configNode); cutSceneDefinition = new CutSceneDefinition(); cutSceneDefinition.OnLoad(configNode.GetNode("CUTSCENE_DEFINITION")); }
public override void OnLoad(ConfigNode node) { base.OnLoad(node); //get settings node and kerbal node try { ConfigNode DataNode = node.GetNode("TerminusData"); if (DataNode != null) { ConfigNode TLS_Kerbals = DataNode.GetNode("TLS_Kerbals"); if (TLS_Kerbals != null) { Terminus_Life_Support.TrackedKerbals.Clear(); foreach (ConfigNode kiNode in TLS_Kerbals.GetNodes("KerbalInfo")) { KerbalInfo ki = new KerbalInfo(); ki.FromConfigNode(kiNode); if (ki.Name != "") Terminus_Life_Support.TrackedKerbals.Add(ki); } Terminus_Life_Support.UpdateKerbalList(true); } } } catch (Exception e) { UnityEngine.Debug.LogException(e); } }
private bool CheckForDataNodes(ConfigNode node) { foreach (string type in KRESUtils.types.Values) { if (!node.HasNode(type)) { goto Incomplete; } ConfigNode t = node.GetNode(type); foreach (CelestialBody body in KRESUtils.GetRelevantBodies(type)) { if (!t.HasNode(body.bodyName)) { goto Incomplete; } } } return true; Incomplete: { print("no nodes"); node.ClearNodes(); foreach(string type in KRESUtils.types.Values) { ConfigNode t = node.AddNode(type); foreach(CelestialBody body in KRESUtils.GetRelevantBodies(type)) { ConfigNode b = t.AddNode(body.bodyName); b.AddValue("currentError", 1d); } } return false; } }
public override void OnLoad(ConfigNode gameNode) { //reset the list here //KerbalAlarmClock.alarms = new KACAlarmList(); KerbalAlarmClock.alarms.RemoveRange(0,KerbalAlarmClock.alarms.Count); base.OnLoad(gameNode); MonoBehaviourExtended.LogFormatted("BaseLoadDone. Alarms Count (Should be 0):{0}", KerbalAlarmClock.alarms.Count); MonoBehaviourExtended.LogFormatted_DebugOnly("OnLoad: "); MonoBehaviourExtended.LogFormatted_DebugOnly("{0}",gameNode); if (gameNode.HasNode("KerbalAlarmClockScenario")) MonoBehaviourExtended.LogFormatted_DebugOnly("Found {0}","KerbalAlarmClockScenario"); if (gameNode.HasNode("KACAlarmListStorage")) MonoBehaviourExtended.LogFormatted_DebugOnly("Found {0}", "KACAlarmListStorage"); if(gameNode.HasNode("KACAlarmListStorage")) { KerbalAlarmClock.alarms.DecodeFromCN(gameNode.GetNode("KACAlarmListStorage")); foreach (KACAlarm a in KerbalAlarmClock.alarms) { if (!a.AlarmActionConverted) { a.AlarmActionConvert = a.AlarmAction; a.AlarmAction = KACAlarm.AlarmActionEnum.Converted; a.AlarmActionConverted = true; } } } MonoBehaviourExtended.LogFormatted("ScenarioLoadDone. Alarms Count:{0}", KerbalAlarmClock.alarms.Count); //{MonoBehaviourExtended.LogFormatted_DebugOnly("A");} else {MonoBehaviourExtended.LogFormatted_DebugOnly("B");} //KerbalAlarmClock.alarms.DecodeFromCN(gameNode.GetNode(this.GetType().Name)); }
public void Awake() { // Debug.Log("********************************************************************" + HighLogic.LoadedScene + "*********************************************************************"); settings = ConfigNode.Load("GameData/CustomerSatisfactionProgram/Config.cfg"); if (settings.HasNode("SETTINGS")) { Debug.Log("Loading Settings"); settings = settings.GetNode("SETTINGS"); if (settings.HasValue("VERSION")) { version = (settings.GetValue("VERSION")); } if (settings.HasValue("CAP")) { cap = (int.Parse(settings.GetValue("CAP"))); } if (settings.HasValue("CLEANUP")) { cleanup = (int.Parse(settings.GetValue("CLEANUP"))); if (cleanup == 2) { settings.AddValue("CLEANUP", 0); } } } GameEvents.onKerbalRemoved.Add(OnKerbalRemoved); GameEvents.onKerbalAdded.Add(OnKerbalAdded); GameEvents.onKerbalTypeChange.Add(OnKerbalTypeChange); GameEvents.onGameSceneLoadRequested.Add(OnGameSceneLoadRequested); }
internal static ConfigNode getFilePaths() { if (FilePaths==null) { if (RRSettings == null) { if (RRSettingsController.load()) { RRSettings = root.GetNode("RRSettings"); FilePaths = RRSettings.GetNode("FilePaths"); return FilePaths; } else { return null; } } else { FilePaths = RRSettings.GetNode("FilePaths"); return FilePaths; } } else { return FilePaths; } }
public Chapter(ConfigNode configNode) { this.Id = configNode.GetValue("id"); var instructor = configNode.GetNode("INSTRACTOR"); this.InstructorName = instructor.GetValue("name"); this.InstractorType = instructor.GetValue("type"); this.Title = configNode.GetValue("title"); this.Story = configNode.GetValue("story").Replace("\\n", "\n"); this.Difficulty = configNode.GetValue("difficulty").ToEnum<Contract.ContractPrestige>(); this.Science = Int32.Parse(configNode.GetValue("science")); this.Reputation = Int32.Parse(configNode.GetValue("reputation")); var funds = configNode.GetValue("funds").Split(','); this.AdvanceFunds = Int32.Parse(funds[0]); this.CompletionFunds = Int32.Parse(funds[1]); this.FailureFunds = Int32.Parse(funds[2]); this.ContractParameters = configNode.GetNodes("PARAM").Select(node => { var paramName = node.GetValue("name"); var parameterType = ContractSystem.GetParameterType(paramName); var contractParameter = (ContractParameter)Activator.CreateInstance(parameterType); contractParameter.Load(node); return contractParameter; }).ToList(); }
protected override void OnLoad(ConfigNode node) { Debug.Log("CurrencyOperationRandomized.OnLoad"); base.OnLoad(node); initialSetupDone = true; valueCache.Load(node.GetNode("VALUES")); }
void SetInventoryConfig(Component moduleInventory, ConfigNode nodeSettings) { var nodeEvaInventory = nodeSettings.GetNode("EvaInventory"); if (nodeEvaInventory != null) { var baseFields = new BaseFieldList(moduleInventory); baseFields.Load(nodeEvaInventory); } }
public override void OnLoad(ConfigNode config) { var timer = System.Diagnostics.Stopwatch.StartNew(); string persistentfile = KSPUtil.ApplicationRootPath + "saves/" + HighLogic.SaveFolder + "/persistent.sfs"; ConfigNode oldConfig = ConfigNode.Load(persistentfile); ConfigNode gameconf = config.GetNode("GAME"); ConfigNode Scenario = gameconf.GetNode("SCENARIO"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 1 config=" + config); /* UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 2" ); string currentPlanet = "Kerbin"; UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 3" ); if (!config.HasValue("Version") && (config.CountNodes < 1)) { UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 4"); //config.AddValue("Version", System.Diagnostics.FileVersionInfo.GetVersionInfo(Application.ResourceAssembly.Location).ProductVersion); //config.AddValue("Version", GetInformationalVersion(Windows.Application.ResourceAssembly)); //config = new ConfigNode(); planetNode = config.AddNode(currentPlanet); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 5"); planetNode = config.GetNode(currentPlanet); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 6"); planetNode.AddValue("name", currentPlanet); planetNode.AddValue("total_locations", "ToDo"); planetNode.AddValue("total_number_recource_tanks", "ToDo"); planetNode.AddValue("total_capacity", "ToDo"); planetNode.AddValue("total_capacity_used","ToDo"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 7"); LocationsNode = planetNode.AddNode("LOCATIONS"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 8"); LocationsNode = config.GetNode("LOCATIONS"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 9"); ConfigNode storageNode = planetNode.AddNode("STORAGE"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 10"); storageNode = planetNode.GetNode("STORAGE"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 11"); storageNode.AddValue("capacity", "ToDo"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 12"); storageNode.AddValue("modulecount", "ToDo"); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 13"); } //planetNode = config.GetNode(currentPlanet); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 14"); */ timer.Stop(); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 15"); UnityEngine.Debug.Log(String.Format("RecourceRecoveryData loaded ({0}ms)", timer.ElapsedMilliseconds)); UnityEngine.Debug.Log("RecourceRecoveryData OnLoad running 16 config=" + config); }
public override void OnLoad(ConfigNode node) { if (node.HasNode("ScienceData")) { ConfigNode storedDataNode = node.GetNode("ScienceData"); ImpactScienceData data = new ImpactScienceData(storedDataNode); result=data; } }
ConfigNode GetResources(ConfigNode node, string recipe_name) { var resources = node.GetNode ("Resources"); if (resources == null) { //print ("[EL Recipes] skipping " + recipe_name + " " // + name + " with no Resources"); } return resources; }
public override void OnLoad(ConfigNode node) { BeanCounter.LogFormatted_DebugOnly("Loading scenario node from persistence file"); base.OnLoad(node); ConfigNode CN = node.GetNode(data.GetType().Name); if (CN != null) ConfigNode.LoadObjectFromConfig(data, CN); }
protected override void OnLoad(ConfigNode node) { int bodyID = int.Parse(node.GetValue(KEESExperimentContract.TARGET_BODY)); foreach (var body in FlightGlobals.Bodies) { if (body.flightGlobalsIndex == bodyID) targetBody = body; } experiment = ExperimentData.getExperimentDataFromNode(node.GetNode(ExperimentData.CONFIG_NODE_NAME)); }
public override void OnLoad(ConfigNode node) { base.OnLoad(node); var dataContainerNode = node.GetNode("CONTAINER"); if (dataContainerNode != null) { AddDefaultSectionData(); // This adds support for adding more recently installed mod data into a section dataContainer.OnLoad(dataContainerNode); } }
public void Load(ConfigNode node) { if (node.HasValue("scope")) scope = node.GetValue("scope").ToLower(); if (node.HasNode("reliabilityCurve")) { reliabilityCurve = new FloatCurve(); reliabilityCurve.Load(node.GetNode("reliabilityCurve")); } }
public ResourceDefinition(ConfigNode node) { Resource = node.GetValue("Resource"); var colorFull = node.GetValue("ColorFull"); ColorFull = colorFull != null ? ConfigNode.ParseColor(colorFull) : Color.white; var colorEmpty = node.GetValue("ColorEmpty"); ColorEmpty = colorEmpty != null ? ConfigNode.ParseColor(colorEmpty) : Color.white; Generator = node.GetNode("Generator") ?? new ConfigNode(); }
public override void OnLoad(ConfigNode node) { Debug.Log("[KCT] Reading from persistence."); base.OnLoad(node); KCT_DataStorage kctVS = new KCT_DataStorage(); KCT_BuildListStorage bls = new KCT_BuildListStorage(); KCT_TechStorage tS = new KCT_TechStorage(); ConfigNode CN = node.GetNode(kctVS.GetType().Name); if (CN != null) ConfigNode.LoadObjectFromConfig(kctVS, CN); CN = node.GetNode(bls.GetType().Name); if (CN != null) ConfigNode.LoadObjectFromConfig(bls, CN); CN = node.GetNode(tS.GetType().Name); if (CN != null) ConfigNode.LoadObjectFromConfig(tS, CN); for (int i = 0; i < KCT_GameStates.VABList.Count; i++) { KCT_GameStates.VABList[i].shipNode = node.GetNode("VAB" + i); } for (int i = 0; i < KCT_GameStates.SPHList.Count; i++) { KCT_GameStates.SPHList[i].shipNode = node.GetNode("SPH" + i); } for (int i = 0; i < KCT_GameStates.VABWarehouse.Count; i++) { KCT_GameStates.VABWarehouse[i].shipNode = node.GetNode("VABWH" + i); } for (int i = 0; i < KCT_GameStates.SPHWarehouse.Count; i++) { KCT_GameStates.SPHWarehouse[i].shipNode = node.GetNode("SPHWH" + i); } for (int i = 0; i < KCT_GameStates.TechList.Count; i++) { KCT_GameStates.TechList[i].protoNode = new ProtoTechNode(node.GetNode("Tech" + i)); } KCT_GameStates.delayStart = true; }
public override void OnLoad(ConfigNode node) { base.OnLoad(node); if (node.HasNode("cycle")) { cycle = new FloatCurve(); cycle.Load(node.GetNode("cycle")); } else cycle = null; }
public ElectricEnginePropellant(ConfigNode node) { propellantname = node.GetValue("name"); propellantguiname = node.GetValue("guiName"); ispMultiplier = Convert.ToDouble(node.GetValue("ispMultiplier")); efficiency = Convert.ToDouble(node.GetValue("efficiency")); prop_type = Convert.ToInt32(node.GetValue("type")); effectname = node.GetValue("effectName"); ConfigNode propellantnode = node.GetNode("PROPELLANT"); propellant = new Propellant(); propellant.Load(propellantnode); }
//load data from .sfs file and then refresh any already loaded vessels, may be no vessels loaded depending on race conditions private void GameLoadTrigger(ConfigNode node) { VesselModuleStaticData.ClearData(); ConfigNode vmNode = new ConfigNode("VMSNode"); if (node.HasNode("VMSNode")) { vmNode = node.GetNode("VMSNode"); } VesselModuleStaticData.LoadRoutine(vmNode); //load data into static data module, okay to pass empty node VesselModuleStaticData.RefreshVesselData(); //refresh data in any VesselModuleSave that have already loaded somehow }
public PartRecipe (ConfigNode recipe) { part_recipe = new Recipe (recipe); if (!part_recipe.HasIngredient ("structure")) { part_recipe.AddIngredient (new Ingredient ("structure", 5)); } if (recipe.HasNode ("Resources")) { structure_recipe = new Recipe (recipe.GetNode ("Resources")); } else { structure_recipe = ExRecipeDatabase.default_structure_recipe; } }
public override void OnLoad (ConfigNode config) { var settings = config.GetNode ("Settings"); if (settings == null) { settings = new ConfigNode ("Settings"); if (HighLogic.LoadedScene == GameScenes.SPACECENTER) { enabled = true; } } //XXX fill in with config node stuff to load settings using the // settings config node }