public RenameEntry(ConfigNode node) { moduleIndex = node.GetIntValue("moduleIndex"); isAction = node.GetBoolValue("isAction"); onTick = node.GetBoolValue("onTick"); eventName = node.GetStringValue("eventName"); newGuiName = node.GetStringValue("newGuiName"); }
public EngineMount(ConfigNode node) { name = node.GetStringValue("name"); layoutNames = node.GetValues("layoutName"); defaultDiameter = node.GetFloatValue("size", defaultDiameter); minDiameter = node.GetFloatValue("minSize", minDiameter); maxDiameter = node.GetFloatValue("maxSize", maxDiameter); engineSpacing = node.GetFloatValue("engineSpacing", engineSpacing); canAdjustSize = node.GetBoolValue("canAdjustSize", canAdjustSize); rotateEngineModels = node.GetBoolValues("rotateEngines"); mountDefinition = SSTUEngineMountDefinition.getMountDefinition(name); }
public ModelData(ConfigNode node) { name = node.GetStringValue("name", String.Empty); modelName = node.GetStringValue("modelName", String.Empty); techLimit = node.GetStringValue("techLimit", techLimit); height = node.GetFloatValue("height", height); volume = node.GetFloatValue("volume", volume); mass = node.GetFloatValue("mass", mass); cost = node.GetFloatValue("cost", cost); diameter = node.GetFloatValue("diameter", diameter); verticalOffset = node.GetFloatValue("verticalOffset", verticalOffset); invertModel = node.GetBoolValue("invertModel", invertModel); }
//to be called on initial prefab part load; populate the instance with the default values from the input node public virtual void load(ConfigNode node, GameObject root) { fairingBase = new FairingContainer(root, cylinderSides, numOfSections, wallThickness); fairingBase.outsideUV = new UVArea(0.00390625f, 0.00390625f, 0.49609375f, 0.99609375f); fairingBase.insideUV = new UVArea(0.50390625f, 0.00390625f, 0.99609375f, 0.99609375f); fairingBase.edgesUV = new UVArea(0.00390625f, 0.00390625f, 0.49609375f, 0.99609375f); rotationOffset = node.GetVector3("rotationOffset", Vector3.zero); topY = node.GetFloatValue("topY", topY); bottomY = node.GetFloatValue("bottomY", bottomY); capSize = node.GetFloatValue("capSize", capSize); wallThickness = node.GetFloatValue("wallThickness", wallThickness); maxPanelHeight = node.GetFloatValue("maxPanelHeight", maxPanelHeight); cylinderSides = node.GetIntValue("cylinderSides", cylinderSides); numOfSections = node.GetIntValue("numOfSections", numOfSections); topRadius = node.GetFloatValue("topRadius", topRadius); bottomRadius = node.GetFloatValue("bottomRadius", bottomRadius); canAdjustTop = node.GetBoolValue("canAdjustTop", canAdjustTop); canAdjustBottom = node.GetBoolValue("canAdjustBottom", canAdjustBottom); removeMass = node.GetBoolValue("removeMass", removeMass); fairingJettisonMass = node.GetFloatValue("fairingJettisonMass", fairingJettisonMass); jettisonForce = node.GetFloatValue("jettisonForce", jettisonForce); jettisonDirection = node.GetVector3("jettisonDirection", jettisonDirection); fairingName = node.GetStringValue("name", fairingName); }
private void loadLookConstraint(ConfigNode node) { String transformName = node.GetStringValue("transformName"); String targetName = node.GetStringValue("targetName"); bool singleTarget = node.GetBoolValue("singleTarget", false); Transform[] movers = part.FindModelTransforms(transformName); Transform[] targets = part.FindModelTransforms(targetName); int len = movers.Length; SSTULookConstraint lookConst; for (int i = 0; i < len; i++) { lookConst = new SSTULookConstraint(node, movers[i], singleTarget ? targets[0] : targets[i], part); constraints.Add(lookConst); } }
public ParachuteModelData(ConfigNode node, Vector3 retracted, Vector3 semi, Vector3 full, int index, bool main) { name = node.GetStringValue("name"); definition = SSTUParachuteDefinitions.getDefinition(name); modelName = definition.modelName; localPosition = node.GetVector3("localPosition"); retractedUpVector = node.GetVector3("retractedUpVector"); semiDeployedUpVector = node.GetVector3("semiDeployedUpVector"); fullDeployedUpVector = node.GetVector3("fullDeployedUpVector"); texture = node.GetStringValue("texture", texture); debug = node.GetBoolValue("debug"); retractedScale = retracted; semiDeployedScale = semi; fullDeployedScale = full; this.index = index; this.main = main; }
public EngineClusterLayoutMountData(ConfigNode node) : base(node) { canAdjustSize = node.GetBoolValue("canAdjustSize", canAdjustSize); initialDiameter = node.GetFloatValue("size", initialDiameter); minDiameter = node.GetFloatValue("minSize", initialDiameter); maxDiameter = node.GetFloatValue("maxSize", initialDiameter); rotateEngines = node.GetFloatValuesCSV("rotateEngines", new float[] {}); engineSpacing = node.GetFloatValue("engineSpacing", engineSpacing); if (String.IsNullOrEmpty(modelDefinition.modelName)) { canAdjustSize = false; } }
/// <summary> /// Merges global and local config nodes for an engine layout<para/> /// Local node values have priority if they are present; any non-specified local values are defaulted /// to the global value /// </summary> /// <param name="global"></param> /// <param name="local"></param> /// <returns></returns> private ConfigNode mergeNodes(ConfigNode global, ConfigNode local) { ConfigNode output = new ConfigNode("MOUNT"); global.CopyTo(output); if (local.HasValue("canAdjustSize")) { output.RemoveValues("canAdjustSize"); output.AddValue("canAdjustSize", local.GetBoolValue("canAdjustSize")); } if (local.HasValue("size")) { output.RemoveValues("size"); output.AddValue("size", local.GetFloatValue("size")); } if (local.HasValue("minSize")) { output.RemoveValues("minSize"); output.AddValue("minSize", local.GetFloatValue("minSize")); } if (local.HasValue("maxSize")) { output.RemoveValues("maxSize"); output.AddValue("maxSize", local.GetFloatValue("maxSize")); } if (local.HasValue("engineSpacing")) { output.RemoveValues("engineSpacing"); output.AddValue("engineSpacing", local.GetFloatValue("engineSpacing")); } if (local.HasValue("rotateEngines")) { output.RemoveValues("rotateEngines"); output.AddValue("rotateEngines", local.GetStringValue("rotateEngines")); } return output; }
public MeshNodeData(ConfigNode inputNode, Part inputPart) { nodeName = inputNode.GetStringValue("name"); if (String.IsNullOrEmpty(nodeName)) { MonoBehaviour.print("ERROR!! : Node name was null for meshswitch node data!!"); } nodeEnabled = inputNode.GetBoolValue("enabled", true); this.part = inputPart; if (inputNode.HasValue("position")) { nodePosition = inputNode.GetVector3("position"); } else if (nodeEnabled == true) { MonoBehaviour.print("ERROR -- no position assigned, but node: " + nodeName + " is enabled for mesh switch"); nodePosition = Vector3.zero; } if (inputNode.HasValue("orientation")) { nodeOrientation = inputNode.GetVector3("orientation"); } else if (nodeEnabled == true) { MonoBehaviour.print("ERROR -- no orientation assigned, but node: " + nodeName + " is enabled for mesh switch"); nodeOrientation = Vector3.zero; } nodeSize = inputNode.GetIntValue("size", 2); }
public SSTUEngineMountDefinition(ConfigNode node) { mountName = node.GetStringValue("name"); modelName = node.GetStringValue("modelName"); invertModel = node.GetBoolValue("invertModel", invertModel); singleModel = node.GetBoolValue("singleModel", singleModel); verticalOffset = node.GetFloatValue("verticalOffset"); height = node.GetFloatValue("height", height); fairingDisabled = node.GetBoolValue("fairingDisabled", fairingDisabled); fairingTopOffset = node.GetFloatValue("fairingTopOffset"); mountMass = node.GetFloatValue("mass", mountMass); defaultDiameter = node.GetFloatValue("defaultDiameter", defaultDiameter); volume = node.GetFloatValue("volume", volume); rcsVerticalPosition = node.GetFloatValue("rcsVerticalPosition", rcsVerticalPosition); rcsHorizontalPosition = node.GetFloatValue("rcsHorizontalPosition", rcsHorizontalPosition); rcsVerticalRotation = node.GetFloatValue("rcsVerticalRotation"); rcsHorizontalRotation = node.GetFloatValue("rcsHorizontalRotation"); if (node.HasValue("node")) { String[] vals = node.GetStringValues("node"); foreach (String val in vals) { nodePositions.Add(new AttachNodeData(val)); } if (invertModel) { foreach (AttachNodeData data in nodePositions) { data.invert(); } } } }
public MountModelData(ConfigNode node) : base(node) { layoutNames = node.GetValues("layoutName"); defaultDiameter = node.GetFloatValue("size", defaultDiameter); minDiameter = node.GetFloatValue("minSize", minDiameter); maxDiameter = node.GetFloatValue("maxSize", maxDiameter); engineSpacing = node.GetFloatValue("engineSpacing", engineSpacing); canAdjustSize = node.GetBoolValue("canAdjustSize", canAdjustSize); rotateEngineModels = node.GetBoolValues("rotateEngines"); singleModel = node.GetBoolValue("singleModel", singleModel); }
public ModelDefinition(ConfigNode node) { name = node.GetStringValue("name", String.Empty); modelName = node.GetStringValue("modelName", String.Empty); techLimit = node.GetStringValue("techLimit", techLimit); height = node.GetFloatValue("height", height); volume = node.GetFloatValue("volume", volume); mass = node.GetFloatValue("mass", mass); cost = node.GetFloatValue("cost", cost); diameter = node.GetFloatValue("diameter", diameter); verticalOffset = node.GetFloatValue("verticalOffset", verticalOffset); invertForTop = node.GetBoolValue("invertForTop", invertForTop); invertForBottom = node.GetBoolValue("invertForBottom", invertForBottom); fairingDisabled = node.GetBoolValue("fairingDisabled", fairingDisabled); fairingTopOffset = node.GetFloatValue("fairingTopOffset"); rcsVerticalPosition = node.GetFloatValue("rcsVerticalPosition", rcsVerticalPosition); rcsHorizontalPosition = node.GetFloatValue("rcsHorizontalPosition", rcsHorizontalPosition); rcsVerticalRotation = node.GetFloatValue("rcsVerticalRotation", rcsVerticalRotation); rcsHorizontalRotation = node.GetFloatValue("rcsHorizontalRotation", rcsHorizontalRotation); defaultTextureSet = node.GetStringValue("defaultTextureSet"); String[] attachNodeStrings = node.GetValues("node"); int len = attachNodeStrings.Length; attachNodeData = new AttachNodeBaseData[len]; for (int i = 0; i < len; i++) { attachNodeData[i] = new AttachNodeBaseData(attachNodeStrings[i]); } ConfigNode[] textureSetNodes = node.GetNodes("TEXTURESET"); len = textureSetNodes.Length; textureSets = new ModelTextureSet[len]; for (int i = 0; i < len; i++) { textureSets[i] = new ModelTextureSet(textureSetNodes[i]); } if (node.HasValue("surface")) { surfaceNode = new AttachNodeBaseData(node.GetStringValue("surface")); } else { String val = (diameter*0.5f) + ",0,0,1,0,0,2"; surfaceNode = new AttachNodeBaseData(val); } }
public SingleModelData(ConfigNode node) : base(node) { name = node.GetStringValue("name", String.Empty); modelName = node.GetStringValue("modelName", String.Empty); height = node.GetFloatValue("height", height); volume = node.GetFloatValue("volume", volume); diameter = node.GetFloatValue("diameter", diameter); verticalOffset = node.GetFloatValue("verticalOffset", verticalOffset); invertModel = node.GetBoolValue("invertModel", invertModel); }
public ConverterResourceEntry loadFromNode(ConfigNode node) { resourceName = node.GetStringValue("resourceName"); resourceAmount = node.GetFloatValue("resourceAmount"); stopIfFull = node.GetBoolValue("stopIfFull"); if (PartResourceLibrary.Instance.resourceDefinitions.Contains(resourceName)) { resourceDefID = PartResourceLibrary.Instance.resourceDefinitions[resourceName].id; } else { MonoBehaviour.print("ERROR, could not locate resource definition for name: " + resourceName); } return this; }
public SSTUEngineLayoutMountOption(ConfigNode node) { mountName = node.GetStringValue("name"); upperStage = node.GetBoolValue("upperStage", upperStage); lowerStage = node.GetBoolValue("lowerStage", lowerStage); }