public L4D2Map(XmlElement data) { string imgurl = data.GetInnerText("img"); ID = imgurl.Substring(0, imgurl.LastIndexOf('/') -4); Name = data.GetInnerText("name"); Played = data.GetInnerText("hasPlayed").Equals("1"); if (Played) { BestTime = float.Parse(data.GetInnerText("besttimemilliseconds")) / 1000; ItemsUsed = new L4D2Items(data); InfectedKilled = new L4D2Infected(data); List<SteamID> teammateList = new List<SteamID>(); foreach (XmlElement teammate in data.GetXmlElement("teammates")) { teammateList.Add(SteamID.Create(long.Parse(teammate.InnerText), false)); } Teammates = teammateList.ToArray(); Medal = MedalFrom(data.GetInnerText("medal")); } }
public L4D2ScavengeStats(XmlElement data) { AverageCansPerRound = float.Parse(data.GetInnerText("avgcansperround")); PerfectRounds = int.Parse(data.GetInnerText("perfect16canrounds")); RoundsLost = int.Parse(data.GetInnerText("roundslost")); RoundsPlayed = int.Parse(data.GetInnerText("roundsplayed")); RoundsWon = int.Parse(data.GetInnerText("roundswon")); TotalCans = int.Parse(data.GetInnerText("totalcans")); List<L4D2ScavengeMapStats> mapList = new List<L4D2ScavengeMapStats>(); foreach (XmlElement map in data.GetXmlElement("mapstats")) { mapList.Add(new L4D2ScavengeMapStats(map)); } MapStats = mapList.ToArray(); }
public DefenseGridTower(XmlElement data) { Class = data.Name; Level = int.Parse(data.GetAttribute("level")); Built = int.Parse(data.GetValueText("built")); if (data.GetXmlElement("damage") != null) { HasDamage = true; Damage = float.Parse(data.GetValueText("damage")); } }