internal override void InvokeInternal(ProcessingContext context, int argCount) { StackFrame topArg = context.TopArg; SeekableXPathNavigator contextNode = context.Processor.ContextNode; long currentPosition = contextNode.CurrentPosition; while (topArg.basePtr <= topArg.endPtr) { string str = context.PeekString(topArg.basePtr); NodeSequence val = context.CreateSequence(); if (XPathMessageFunction.MoveToHeader(contextNode) && contextNode.MoveToFirstChild()) { do { long num2 = contextNode.CurrentPosition; string str2 = XPathMessageFunctionActor.ExtractFromNavigator(contextNode); contextNode.CurrentPosition = num2; if (str2 == str) { val.Add(contextNode); } }while (contextNode.MoveToNext()); } context.SetValue(context, topArg.basePtr, val); topArg.basePtr++; } contextNode.CurrentPosition = currentPosition; }
internal override void InvokeInternal(ProcessingContext context, int argCount) { int iterationCount = context.IterationCount; context.PushSequenceFrame(); if (iterationCount > 0) { NodeSequence seq = context.CreateSequence(); seq.StartNodeset(); SeekableXPathNavigator contextNode = context.Processor.ContextNode; long currentPosition = contextNode.CurrentPosition; if (XPathMessageFunction.MoveToHeader(contextNode)) { seq.Add(contextNode); } contextNode.CurrentPosition = currentPosition; seq.StopNodeset(); context.PushSequence(seq); for (int i = 1; i < iterationCount; i++) { context.PushSequence(seq); } } }