internal DigitalRunePrismaticJoint(PrismaticJointDescriptor descriptor) { WrappedPrismaticJoint = new PrismaticJoint(); #region set RigidBodies if (!(descriptor.RigidBodyA is RigidBody)) throw new ArgumentException(String.Format("The type of the property 'RigidBodyA' must be '{0}'.", typeof(RigidBody))); WrappedPrismaticJoint.BodyA = ((RigidBody)descriptor.RigidBodyA).WrappedRigidBody; _rigidBodyA = descriptor.RigidBodyA; if (!(descriptor.RigidBodyB is RigidBody)) throw new ArgumentException("The type of the property 'RigidBodyB' must be 'System.Physics.DigitalRune.RigidBody'."); WrappedPrismaticJoint.BodyB = ((RigidBody)descriptor.RigidBodyB).WrappedRigidBody; _rigidBodyB = descriptor.RigidBodyB; #endregion WrappedPrismaticJoint.AnchorPoseALocal = descriptor.AnchorPoseALocal.ToDigitalRune(); WrappedPrismaticJoint.AnchorPoseBLocal = descriptor.AnchorPoseBLocal.ToDigitalRune(); WrappedPrismaticJoint.Maximum = descriptor.MaximumDistance; WrappedPrismaticJoint.Minimum = descriptor.MinimumDistance; Descriptor = descriptor; }
public static IPrismaticJoint CreatePrismaticJoint(this IFactory<IConstraint> factory, PrismaticJointDescriptor descriptor) { return factory.Create<IPrismaticJoint, PrismaticJointDescriptor>(descriptor); }
public DefaultPrismaticJoint(PrismaticJointDescriptor descriptor) { Descriptor = descriptor; }