internal DigitalRunePrismaticJoint(PrismaticJointDescriptor descriptor)
        {
            WrappedPrismaticJoint = new PrismaticJoint();

            #region set RigidBodies
            if (!(descriptor.RigidBodyA is RigidBody))
                throw new ArgumentException(String.Format("The type of the property 'RigidBodyA' must be '{0}'.", typeof(RigidBody)));
            WrappedPrismaticJoint.BodyA = ((RigidBody)descriptor.RigidBodyA).WrappedRigidBody;
            _rigidBodyA = descriptor.RigidBodyA;

            if (!(descriptor.RigidBodyB is RigidBody))
                throw new ArgumentException("The type of the property 'RigidBodyB' must be 'System.Physics.DigitalRune.RigidBody'.");
            WrappedPrismaticJoint.BodyB = ((RigidBody)descriptor.RigidBodyB).WrappedRigidBody;
            _rigidBodyB = descriptor.RigidBodyB;
            #endregion
            WrappedPrismaticJoint.AnchorPoseALocal = descriptor.AnchorPoseALocal.ToDigitalRune();
            WrappedPrismaticJoint.AnchorPoseBLocal = descriptor.AnchorPoseBLocal.ToDigitalRune();
            WrappedPrismaticJoint.Maximum = descriptor.MaximumDistance;
            WrappedPrismaticJoint.Minimum = descriptor.MinimumDistance; 



            Descriptor = descriptor;
        }
 public static IPrismaticJoint CreatePrismaticJoint(this IFactory<IConstraint> factory,
                                    PrismaticJointDescriptor descriptor)
 {
     return factory.Create<IPrismaticJoint, PrismaticJointDescriptor>(descriptor);
 }
 public DefaultPrismaticJoint(PrismaticJointDescriptor descriptor)
 {
     Descriptor = descriptor;
 }