void Awake() { Application.targetFrameRate = 30; SwordMetaParserManager mm = new SwordMetaParserManager(); mm.InitLite(); mm.Execute(); }
protected override void StartLoadingPrefab() { //如果没有解析过才解析 m_parser.Execute(); foreach (var item in m_preCreatePrefabAddress) { CResourceManager.LoadPrefab(item, OnPrefabLoaded); } }