public void TestIsInUseWithUsedLevel() { Route route = _dataGenerator.CreateRouteInCountry(); DifficultyLevel levelInUse = _dataGenerator.CreateDifficultyLevel(); Variation variation = _dataGenerator.CreateVariation(levelInUse, route); IVariationDao variationDao = new VariationDao(_graphClient); IList<Variation> variationsOnRoute = variationDao.GetAllOn(route); Assert.AreEqual(1, variationsOnRoute.Count); IDifficultyLevelDao difficultyLevelDao = new DifficultyLevelDao(_graphClient); bool isLevelInUse = difficultyLevelDao.IsInUse(levelInUse); Assert.IsTrue(isLevelInUse); }
public void TestIsInUseWithUnusedLevel() { DifficultyLevel levelNotInUse = _dataGenerator.CreateDifficultyLevel(); IDifficultyLevelDao difficultyLevelDao = new DifficultyLevelDao(_graphClient); bool isLevelInUse = difficultyLevelDao.IsInUse(levelNotInUse); Assert.IsFalse(isLevelInUse); }