public void TestDeleteInUse() { DifficultyLevel level = _dataGenerator.CreateDifficultyLevel(); Variation variation = _dataGenerator.CreateVariation(difficultyLevel: level); IDifficultyLevelDao dao = new DifficultyLevelDao(_graphClient); Action action = ()=> dao.Delete(level); action.ShouldThrow<NodeInUseException>(); }
public void TestDeleteNotInUse() { DifficultyLevel level = _dataGenerator.CreateDifficultyLevel(); IDifficultyLevelDao dao = new DifficultyLevelDao(_graphClient); dao.Delete(level); }