コード例 #1
0
 public static void BuildAssetBuild()
 {
     EditorUtility.DisplayProgressBar("生成资源配置列表", "", 0.5f);
     CreateAssetBundleConfigE.CreateAbConfigFile();
     EditorUtility.DisplayProgressBar("保存资源配置列表", "", 0.6f);
     AssetDatabase.SaveAssets();
     EditorUtility.ClearProgressBar();
     AssetBundleBuildE.AllAssetBundleBuild();
 }
コード例 #2
0
 public static void CreateAbConfigFile()
 {
     CreateAssetBundleConfigE.CreateAbConfigFile();
 }