public void SetAssetBundleName() { foreach (var info in _assetsMap) { AssetBundleSetNameE.SetAbNameByPath(info.Key); } }
public static void SetAbName() { AssetBundleSetNameE.SetAbNameByPath(AssetBundleConst.ResConfigName); AssetBundleSetNameE.SetAbNameByPath(AssetBundleConst.PackageConfigName); AssetBundleSetNameE.SetAbNameByPath(AssetBundleConst.DepConfigName); }