public static void ClearAssetBundleName() { AssetBundleSetNameE.ClearAllAssetBundleName(); EditorUtility.DisplayDialog("清除AssetBundle", "清除完成,请查看", "OK"); }
public static void SetAllAssetBundleName() { AssetBundleSetNameE.ClearAllAssetBundleName(); AssetBundleSetNameE.SetAllAssetName(); }