public void LoadAndPlay() { if (m_serializer == null) { Reset(); InitializeReceiver(); } m_serializer.Request(m_streamFile); m_playerCurrentTime = 0f; //Debug.Log("Audio Sample Rate:" + AudioSettings.outputSampleRate); IsPlayable = false; IsPlayEnd = false; }
// Use this for initialization void Start() { Reset(); InitializeReceiver(); string url = ""; if (referFromSerializer) { url = serializer.address + serializer.channel + "/" + streamFile; } else { url = streamFile; } serializer.Request(url); }