コード例 #1
0
ファイル: ArmoryUtils.cs プロジェクト: Hengle/swc-decompiled
        public static List <string> GetValidEquipment(CurrentPlayer player, IDataController dc, string planetId)
        {
            List <string> list      = null;
            List <string> equipment = player.ActiveArmory.Equipment;

            if (equipment != null)
            {
                int i     = 0;
                int count = equipment.Count;
                while (i < count)
                {
                    EquipmentVO equipmentVO = dc.Get <EquipmentVO>(equipment[i]);
                    if (ArmoryUtils.IsEquipmentValidForPlanet(equipmentVO, planetId))
                    {
                        if (list == null)
                        {
                            list = new List <string>();
                        }
                        list.Add(equipmentVO.Uid);
                    }
                    i++;
                }
            }
            return(list);
        }
コード例 #2
0
ファイル: ArmoryUtils.cs プロジェクト: Hengle/swc-decompiled
 public unsafe static long $Invoke16(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(ArmoryUtils.IsEquipmentValidForPlanet((EquipmentVO)GCHandledObjects.GCHandleToObject(*args), Marshal.PtrToStringUni(*(IntPtr *)(args + 1)))));
 }