public SkeletonData ReadSkeletonData(TextReader reader) { if (reader == null) { throw new ArgumentNullException("reader cannot be null."); } var skeletonData = new SkeletonData(); var root = Json.Deserialize(reader) as Dictionary <String, Object>; if (root == null) { throw new Exception("Invalid JSON."); } // Skeleton. if (root.ContainsKey("skeleton")) { var skeletonMap = (Dictionary <String, Object>)root["skeleton"]; skeletonData.hash = (String)skeletonMap["hash"]; skeletonData.version = (String)skeletonMap["spine"]; skeletonData.width = GetFloat(skeletonMap, "width", 0); skeletonData.height = GetFloat(skeletonMap, "height", 0); } // Bones. foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"]) { BoneData parent = null; if (boneMap.ContainsKey("parent")) { parent = skeletonData.FindBone((String)boneMap["parent"]); if (parent == null) { throw new Exception("Parent bone not found: " + boneMap["parent"]); } } var boneData = new BoneData((String)boneMap["name"], parent); boneData.length = GetFloat(boneMap, "length", 0) * Scale; boneData.x = GetFloat(boneMap, "x", 0) * Scale; boneData.y = GetFloat(boneMap, "y", 0) * Scale; boneData.rotation = GetFloat(boneMap, "rotation", 0); boneData.scaleX = GetFloat(boneMap, "scaleX", 1); boneData.scaleY = GetFloat(boneMap, "scaleY", 1); boneData.flipX = GetBoolean(boneMap, "flipX", false); boneData.flipY = GetBoolean(boneMap, "flipY", false); boneData.inheritScale = GetBoolean(boneMap, "inheritScale", true); boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true); skeletonData.bones.Add(boneData); } // IK constraints. if (root.ContainsKey("ik")) { foreach (Dictionary <String, Object> ikMap in (List <Object>)root["ik"]) { IkConstraintData ikConstraintData = new IkConstraintData((String)ikMap["name"]); foreach (String boneName in (List <Object>)ikMap["bones"]) { BoneData bone = skeletonData.FindBone(boneName); if (bone == null) { throw new Exception("IK bone not found: " + boneName); } ikConstraintData.bones.Add(bone); } String targetName = (String)ikMap["target"]; ikConstraintData.target = skeletonData.FindBone(targetName); if (ikConstraintData.target == null) { throw new Exception("Target bone not found: " + targetName); } ikConstraintData.bendDirection = GetBoolean(ikMap, "bendPositive", true) ? 1 : -1; ikConstraintData.mix = GetFloat(ikMap, "mix", 1); skeletonData.ikConstraints.Add(ikConstraintData); } } // Slots. if (root.ContainsKey("slots")) { foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"]) { var slotName = (String)slotMap["name"]; var boneName = (String)slotMap["bone"]; BoneData boneData = skeletonData.FindBone(boneName); if (boneData == null) { throw new Exception("Slot bone not found: " + boneName); } var slotData = new SlotData(slotName, boneData); if (slotMap.ContainsKey("color")) { var color = (String)slotMap["color"]; slotData.r = ToColor(color, 0); slotData.g = ToColor(color, 1); slotData.b = ToColor(color, 2); slotData.a = ToColor(color, 3); } if (slotMap.ContainsKey("attachment")) { slotData.attachmentName = (String)slotMap["attachment"]; } if (slotMap.ContainsKey("additive")) { slotData.additiveBlending = (bool)slotMap["additive"]; } skeletonData.slots.Add(slotData); } } // Skins. if (root.ContainsKey("skins")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["skins"]) { var skin = new Skin(entry.Key); foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)entry.Value) { int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key); foreach (KeyValuePair <String, Object> attachmentEntry in ((Dictionary <String, Object>)slotEntry.Value)) { Attachment attachment = ReadAttachment(skin, attachmentEntry.Key, (Dictionary <String, Object>)attachmentEntry.Value); if (attachment != null) { skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment); } } } skeletonData.skins.Add(skin); if (skin.name == "default") { skeletonData.defaultSkin = skin; } } } // Events. if (root.ContainsKey("events")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"]) { var entryMap = (Dictionary <String, Object>)entry.Value; var eventData = new EventData(entry.Key); eventData.Int = GetInt(entryMap, "int", 0); eventData.Float = GetFloat(entryMap, "float", 0); eventData.String = GetString(entryMap, "string", null); skeletonData.events.Add(eventData); } } // Animations. if (root.ContainsKey("animations")) { foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"]) { ReadAnimation(entry.Key, (Dictionary <String, Object>)entry.Value, skeletonData); } } skeletonData.bones.TrimExcess(); skeletonData.slots.TrimExcess(); skeletonData.skins.TrimExcess(); skeletonData.events.TrimExcess(); skeletonData.animations.TrimExcess(); skeletonData.ikConstraints.TrimExcess(); return(skeletonData); }