コード例 #1
0
        public static void SetDrawOrderToSetupPose(this Skeleton skeleton)
        {
            Slot[]             items     = skeleton.slots.Items;
            int                count     = skeleton.slots.Count;
            ExposedList <Slot> drawOrder = skeleton.drawOrder;

            drawOrder.Clear(false);
            drawOrder.GrowIfNeeded(count);
            Array.Copy(items, drawOrder.Items, count);
        }
コード例 #2
0
 static int GrowIfNeeded(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.GrowIfNeeded(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }