protected override void UnloadContent() { aaDisplay.UnloadAssets(); mMusicGameplay.Dispose(); mMusicMenu.Dispose(); mExplosion.Dispose(); mShootSound.Dispose(); mHitSound.Dispose(); mBulletSpamSound.Dispose(); mDualWieldSound.Dispose(); mMissileFlurrySound.Dispose(); mOverchargeEnginesSound.Dispose(); mQuickFixSound.Dispose(); mQuickTurnSound.Dispose(); mSatelliteSound.Dispose(); mSiegeModeSound.Dispose(); mTankShieldSound.Dispose(); mWarpDriveSound.Dispose(); mWaveBlastSound.Dispose(); mPickUpSound.Dispose(); }