public static Glyph Add(Glyph.Name name, int key, Texture.TextureName textName, float x, float y, float width, float height) { GlyphManager pMan = GlyphManager.getSingleton(); Glyph pNode = (Glyph)pMan.genericAdd(); Debug.Assert(pNode != null); pNode.setAll(name, key, textName, x, y, width, height); return(pNode); }