public HealthController(WorldData worldData, WinLoseController winLoseController, Text healthText) { _worldData = worldData; _winLoseController = winLoseController; _healthText = healthText; CurrentHealth = _worldData.HealthCount; UpdateHealth(); }
public RoundTimeController(WorldData data, WinLoseController winLoseController, Text timerText) { _winLoseController = winLoseController; _timerText = timerText; CurrentTime = data.RoundTime; UpdateTime(); Observable.Interval(TimeSpan.FromSeconds(1)).Subscribe( x => { UpdateTime(); }).AddTo(_disposable); }