public HealthController(WorldData worldData, WinLoseController winLoseController, Text healthText)
 {
     _worldData         = worldData;
     _winLoseController = winLoseController;
     _healthText        = healthText;
     CurrentHealth      = _worldData.HealthCount;
     UpdateHealth();
 }
        public RoundTimeController(WorldData data, WinLoseController winLoseController, Text timerText)
        {
            _winLoseController = winLoseController;
            _timerText         = timerText;
            CurrentTime        = data.RoundTime;
            UpdateTime();

            Observable.Interval(TimeSpan.FromSeconds(1)).Subscribe(
                x =>
            {
                UpdateTime();
            }).AddTo(_disposable);
        }