private void Form1_KeyDown(object sender, KeyEventArgs e) { switch (e.KeyCode) { case Keys.Up: _snake.ChangeMovingDirection(Direction.Up); break; case Keys.Down: _snake.ChangeMovingDirection(Direction.Down); break; case Keys.Left: _snake.ChangeMovingDirection(Direction.Left); break; case Keys.Right: _snake.ChangeMovingDirection(Direction.Right); break; } }