コード例 #1
0
        static void Main(string[] args)
        {
            Snake snake = new Snake(new Vector2D(5, 5), new Vector2D(1, 0), ConsoleColor.Red);

            snake.AddBody(new Body(new Vector2D(4, 5), ConsoleColor.White));
            snake.AddBody(new Body(new Vector2D(3, 5), ConsoleColor.White));
            Food   food = new Food(new Vector2D(10, 5));
            Thread cfk  = new Thread(CheckForKeys);

            cfk.IsBackground = true;

            do
            {
                snake = new Snake(new Vector2D(5, 5), new Vector2D(1, 0), ConsoleColor.Red);
                snake.AddBody(new Body(new Vector2D(4, 5), ConsoleColor.White));
                snake.AddBody(new Body(new Vector2D(3, 5), ConsoleColor.White));
                Console.Clear();
                Console.Write("Enter Difficulty(1-3): ");
                int dif = int.Parse(Console.ReadLine());
                Console.Clear();
                Game game = new Game(snake, dif, food);

                if (!cfk.IsAlive)
                {
                    cfk.Start();
                }
                game.Start();

                Console.Clear();
                Console.SetCursorPosition(Console.WindowWidth / 2 - 5, Console.WindowHeight / 2 - 2);
                Console.WriteLine("Score: " + snake.Score);
                Console.SetCursorPosition(Console.WindowWidth / 2 - 20, Console.WindowHeight / 2);
                Console.WriteLine("GAME OVER : Press Enter To Play Again");
            } while (Console.ReadKey().Key == ConsoleKey.Enter);
        }
コード例 #2
0
ファイル: Food.cs プロジェクト: adnanioricce/Playground
 public void Update(Snake snake)
 {
     if (IsOverlaped(snake._position))
     {
         SetPosition();
         snake.AddBody(_position);
     }
 }
コード例 #3
0
 public void Start()
 {
     do
     {
         this.Render(true);
         Thread.Sleep(300 / difficulty);
         this.Render(false);
         if (snake.Pos.Equals(food.Pos))
         {
             food.Pos = new Vector2D(rd.Next(0, Console.WindowWidth), rd.Next(0, Console.WindowHeight));
             snake.AddBody();
             snake.Score++;
         }
     } while (snake.Move());
 }