private static void WorldChangeMessage(CharacterInstance ch, LoginMessageData lmsg) { if (!lmsg.Text.IsNullOrEmpty()) { LogManager.Instance.Bug("NULL loginMessage text for type 18"); return; } ch.Printf("\r\n&GA change in the Realms has affected you personally:\r\n%s\r\n", lmsg.Text); }
private static void ImmortalMessage(CharacterInstance ch, LoginMessageData lmsg) { if (!lmsg.Text.IsNullOrEmpty()) { LogManager.Instance.Bug("NULL loginMessage text for type 0"); return; } ch.Printf("\r\n&YThe game administrators have left you the following message:\r\n%s\r\n", lmsg.Text); }
private static void DeathMessage(CharacterInstance ch, LoginMessageData lmsg) { if (!lmsg.Text.IsNullOrEmpty()) { LogManager.Instance.Bug("NULL loginMessage text for type 17"); return; } ch.Printf("\r\n&RYou were killed by %s while your character was link-dead.\r\n", lmsg.Text); ch.SendTo("You should look for your corpse immediately."); }