public FrmMain() { var map = "europe.ets2"; var universalFolder = Directory.Exists(@"E:\map\" + map + "\\") ? @"E:\map\" + map + "\\" : Directory.Exists(@"E:\Games\Steam\steamapps\common\Euro Truck Simulator 2\base\map") ? @"E:\Games\Steam\steamapps\common\Euro Truck Simulator 2\base\map\" + map + "\\" : @"./europe/"; var prefabs = @"E:\Mods\ETS2\data 1.19\base\prefab\"; Ets2Map = new Ets2Mapper(universalFolder, prefabs, @"C:\Projects\Software\SimShift\Resources\LUT1.19"); Ets2Map.Parse(); Main.SetMap(Ets2Map); //SimulationEnvironment sim = new SimulationEnvironment(); InitializeComponent(); this.StartPosition = FormStartPosition.Manual; this.Location = new Point(0,0); btServiceStartStop_Click(null, null); gbCarSelect.Enabled = false; updateModules = new Timer(); updateModules.Interval = 25; updateModules.Tick += updateModules_Tick; updateModules.Start(); }