Parse() public méthode

public Parse ( ) : void
Résultat void
Exemple #1
0
        public FrmMain()
        {
            var map = "europe.ets2";
            var universalFolder = Directory.Exists(@"E:\map\" + map + "\\")
                ? @"E:\map\" + map + "\\"
                : Directory.Exists(@"E:\Games\Steam\steamapps\common\Euro Truck Simulator 2\base\map")
                    ? @"E:\Games\Steam\steamapps\common\Euro Truck Simulator 2\base\map\" + map + "\\"
                    : @"./europe/";

            var prefabs = @"E:\Mods\ETS2\data 1.19\base\prefab\";

            Ets2Map = new Ets2Mapper(universalFolder, prefabs, @"C:\Projects\Software\SimShift\Resources\LUT1.19");
            Ets2Map.Parse();
            Main.SetMap(Ets2Map);

            //SimulationEnvironment sim = new SimulationEnvironment();
            InitializeComponent();

            this.StartPosition = FormStartPosition.Manual;
            this.Location = new Point(0,0);

            btServiceStartStop_Click(null, null);

            gbCarSelect.Enabled = false;

            updateModules = new Timer();
            updateModules.Interval = 25;
            updateModules.Tick += updateModules_Tick;
            updateModules.Start();
        }