private void Start() { _mainWindow = new Rect(20f, 60f, 250f, 50f); _miscItemsMenu = Game.Instance.gameObject.AddComponent <MiscItemsMenu>(); _regularCraftingMenu = Game.Instance.gameObject.AddComponent <RegularCraftingMenu>(); _glitchCraftingMenu = Game.Instance.gameObject.AddComponent <GlitchCraftingMenu>(); _autoSellMenu = Game.Instance.gameObject.AddComponent <AutoSellMenu>(); }
private void Start() { _mainWindow = new Rect(20f, 60f, 250f, 50f); _miscItemsMenu = Game.Instance.gameObject.AddComponent <MiscItemsMenu>(); _skillMenu = Game.Instance.gameObject.AddComponent <SkillMenu>(); _craftingMenu = Game.Instance.gameObject.AddComponent <CraftingMenu>(); _autoSellMenu = Game.Instance.gameObject.AddComponent <AutoSellMenu>(); _questMenu = Game.Instance.gameObject.AddComponent <QuestMenu>(); }