Esempio n. 1
0
        private void Start()
        {
            _mainWindow = new Rect(20f, 60f, 250f, 50f);

            _miscItemsMenu       = Game.Instance.gameObject.AddComponent <MiscItemsMenu>();
            _regularCraftingMenu = Game.Instance.gameObject.AddComponent <RegularCraftingMenu>();
            _glitchCraftingMenu  = Game.Instance.gameObject.AddComponent <GlitchCraftingMenu>();
            _autoSellMenu        = Game.Instance.gameObject.AddComponent <AutoSellMenu>();
        }
Esempio n. 2
0
        private void Start()
        {
            _mainWindow = new Rect(20f, 60f, 250f, 50f);

            _miscItemsMenu = Game.Instance.gameObject.AddComponent <MiscItemsMenu>();
            _skillMenu     = Game.Instance.gameObject.AddComponent <SkillMenu>();
            _craftingMenu  = Game.Instance.gameObject.AddComponent <CraftingMenu>();
            _autoSellMenu  = Game.Instance.gameObject.AddComponent <AutoSellMenu>();
            _questMenu     = Game.Instance.gameObject.AddComponent <QuestMenu>();
        }