コード例 #1
0
        private void Awake()
        {
            mCustomAssetBundle = new CustomAssetBundle();

            ComponentBridge bridge = new ComponentBridge(OnAppReady);

            bridge.Start();
        }
コード例 #2
0
        private void Awake()
        {
            if (Application.isPlaying && gameObject.activeSelf && enabled)
            {
                mCustomAssetBundle = new CustomAssetBundle();

                mBridge = new ComponentBridge(OnAppReady);
                mBridge.Start();
            }
            else
            {
            }
        }
コード例 #3
0
ファイル: AssetBundles.cs プロジェクト: firefishes/FWGame
 public void SetCustomBundles(ref CustomAssetBundle value)
 {
     mCustomAssets = value;
 }