public static int GetBoughtShardsCount(this UserStatsData statsData) => default;
public static int GetBoughtArtifactsCount(this UserStatsData statsData) => default;
public static void UpdateArena3X3Stats(this UserStatsData data, bool isWin) { }
public static void ResetArenaStats(this UserStatsData data) { }
public static void UpdateArenaStats(this UserStatsData data, BattleResultType resultType) { }
public static int GetBattlesCount(this UserStatsData statsData, AreaTypeId areaTypeId) => default;
public static UserStatsData AddBoughtMagicShopItem(this UserStatsData data, MagicShopItemTypeId magicShopItemTypeId) => default;
public static UserStatsData AddSummonResult(this UserStatsData data, ShardTypeId shardTypeId, HeroRarity heroRarity) => default;
// Extension methods public static UserStatsData AddBattleResult(this UserStatsData data, AreaTypeId areaId, BattleResultType resultType, bool isAutoBattle = false) => default;