/** * Clone */ public QBezierPath clone() { QBezierPath c = new QBezierPath(_x0, _y0, _z0, _cx, _cy, _cz, _x1, _y1, _z1); if (_length > 0) { c._length = _length; c.XY = XY; c.B = B; c.C = C; c.CS = CS; c.CS2 = CS2; c.INTG_0 = INTG_0; } return(c); }
/** * Clone */ public QBezierPath clone() { QBezierPath c = new QBezierPath(_x0, _y0, _z0, _cx, _cy, _cz, _x1, _y1, _z1); if ( _length > 0 ){ c._length = _length; c.XY = XY; c.B = B; c.C = C; c.CS = CS; c.CS2 = CS2; c.INTG_0 = INTG_0; } return c; }