void GoPoint() { hasFirstPoint = true; CalUV(); SWTextureProcess.ProcessMask_DrawPoint(node.texMask, uv, brush); lastUV = uv; node.data.dirty = true; }
void GoPoint() { hasFirstPoint = true; CalUV(); SWTextureProcess.ProcessMask_DrawPoint(node.texMask, uv, brush); lastUV = uv; node.data.dirty = true; }