void GoLine() { CalUV(); SWTextureProcess.ProcessMask_DrawLine(node.texMask, lastUV, uv, brush); lastUV = uv; node.data.dirty = true; }
void GoLine() { CalUV(); SWTextureProcess.ProcessMask_DrawLine(node.texMask, lastUV, uv, brush); lastUV = uv; node.data.dirty = true; }