コード例 #1
0
        private Card SetStrategy(PlayerState p, List <Card> hand)
        {
            Card bestCard   = null;
            int  currentAge = ResourceManager.GetInstance().getGameState().getAge();

            if (p.getPlayedCards().Count() == 0)
            {
                bestCard = BuildWonder(p, hand);
            }

            if (bestCard == null)
            {
                if (noOfPlayers == 3 || noOfPlayers == 7)
                {
                    if (p.getBoard().getCurrentWonderLevel() != currentAge)
                    {
                        bestCard = BuildWonder(p, hand);
                    }
                }
            }

            if (bestCard == null)
            {
                bestCard = SetMilitaryStrategy(p, hand);
            }

            if (bestCard == null)
            {
                bestCard = SetScienceStrategy(p, hand);
            }

            if (bestCard == null)
            {
                bestCard = SetCommerceStrategy(p, hand);
            }

            if (bestCard == null)
            {
                bestCard = SetCivilianStrategy(p, hand);
            }

            if (bestCard == null)
            {
                strategy = new RandomStrategy();
                bestCard = strategy.getNextCard(p, hand);
            }

            return(bestCard);
        }
コード例 #2
0
        private Card SetMilitaryStrategy(PlayerState p, List <Card> hand)
        {
            int         currentAge = ResourceManager.GetInstance().getGameState().getAge();
            PlayerState left       = ResourceManager.GetInstance().getGameState().getLeftPlayer(p);
            PlayerState right      = ResourceManager.GetInstance().getGameState().getRightPlayer(p);

            if ((left.getMilitaryPower() >= p.getMilitaryPower() - currentAge) ||
                (right.getMilitaryPower() >= p.getMilitaryPower() - currentAge))
            {
                strategy = new MilitaryStrategy();
                Card c = strategy.getNextCard(p, hand);
                return(c);
            }
            return(null);
        }
コード例 #3
0
        public Card discardCard(PlayerState p, List <Card> hand)
        {
            bool jackEmUp              = false;
            int  currentAge            = ResourceManager.GetInstance().getGameState().getAge();
            List <PlayerState> players = ResourceManager.GetInstance().getGameState().getPlayers();

            for (int i = 0; i < players.Count(); i++)
            {
                if ((players[i].getBoard().getName() == "WB3") ||
                    (players[i].getBoard().getName() == "WB7") ||
                    (players[i].getBoard().getName() == "WB8") ||
                    (players[i].getBoard().getName() == "WB13") ||
                    (players[i].getBoard().getName() == "WB14"))
                {
                    jackEmUp = true;
                }
            }

            if (jackEmUp && currentAge == 1)
            {
                for (int i = 0; i < hand.Count(); i++)
                {
                    if (hand[i].getName() == "R6" || hand[i].getName() == "R10")
                    {
                        return(hand[i]);
                    }
                }
            }

            if (jackEmUp && currentAge == 2)
            {
                for (int i = 0; i < hand.Count(); i++)
                {
                    if (hand[i].getName() == "R55")
                    {
                        return(hand[i]);
                    }
                }
            }

            Random _r = new Random();

            var r     = new Random();
            int index = r.Next(0, hand.Count());

            return(hand[index]);
        }
コード例 #4
0
//Mouse Click for "Play Card" button
        public void playerMoveButton_Click(object sender, EventArgs e)
        {
            if (player.getPlayedACard() == false)
            {
                int numCards = player.getHand().Count;

                for (int i = 0; i < player.getHand().Count; i++)
                {
                    Card  c   = player.getHand()[i];
                    Image img = (Image)playBoard.Children[(56 + i)];

                    if (img.ActualHeight > 150)//this is the selected card
                    {
                        if (img.Source != new BitmapImage(new Uri(@"pack://*****:*****@"pack://application:,,,/Images/EmptyCard.png", UriKind.RelativeOrAbsolute));
                                PlayerGameBoard play = new PlayerGameBoard(parent, player, game);
                            }
                            else
                            {
                                ResourceManager manager = ResourceManager.GetInstance(game);
                                manager.resetResources(player);

                                ResourceBuying window = new ResourceBuying(ResourceManager.GetInstance().GetCombinedResources(player), c, this, game);
                                window.Show();
                            }
                        }
                    }
                }
            }
        }
コード例 #5
0
 //attempts to build a wonder
 public Card buildWonder(PlayerState p, List <Card> hand)
 {
     if (ResourceManager.GetInstance().ValidateWonder(p))
     {
         for (int i = 0; i < hand.Count; i++)
         {
             if (hand[i].getType() == strategy)
             {
                 p.setWonderCards(hand[i]);
                 p.getBoard().incrementWonderLevel(p);
                 return(hand[i]);
             }
         }
         return(hand[0]);
     }
     return(null);
 }
コード例 #6
0
        public StartGame(List <Player> pending)
        {
            numPlayers = pending.Count;

            cardlistCreator lstC = new cardlistCreator();

            allCards = lstC.getCardList();

            cards = filterCards(allCards);

            boards = new CreateBoards().getBoards();
            makePlayers(pending);

            game = new GameState(cards, players, boards);

            ResourceManager.GetInstance(game);//
        }
コード例 #7
0
        public ResourceBuying(Resources res, Card c, PlayerGameBoard p, GameState g)
        {
            resources = res;

            //Console.WriteLine(resources.ToString());

            card    = c;
            board   = p;
            game    = g;
            manager = ResourceManager.GetInstance();


            you = manager.getGameState().getPlayerNum(resources.getPlayerName()[1]);

            InitializeComponent();
            createButtons();
            createValueFields();
        }
コード例 #8
0
        private void buttonPlay_Click(object sender, RoutedEventArgs e)
        {
            if (rm.ValidateCard(player, cardToPlay))
            {
                player.addPlayedCards(cardToPlay);
                this.Close();
                PlayerGameBoard play = new PlayerGameBoard(parent, player, rm.getGameState());
            }
            else
            {
                this.Close();
                ResourceManager manager = ResourceManager.GetInstance(rm.getGameState());
                manager.resetResources(player);

                ResourceBuying window = new ResourceBuying(ResourceManager.GetInstance().GetCombinedResources(player), cardToPlay, view, rm.getGameState());
                window.Show();
            }
        }
コード例 #9
0
 private Card BuildWonder(PlayerState p, List <Card> hand)
 {
     if (p.getBoard().notMaxYet())
     {
         for (int i = 0; i < hand.Count(); i++)
         {
             if (hand[i].getType() == 1 || hand[i].getType() == 2)
             {
                 if (ResourceManager.GetInstance().ValidateWonder(p))
                 {
                     strategy = new CommerceStrategy();
                     p.setWonderCards(hand[i]);
                     p.getBoard().incrementWonderLevel(p);
                     return(hand[i]);
                 }
             }
         }
     }
     return(null);
 }
コード例 #10
0
        private bool TradeCard(PlayerState p, Card c)
        {
            int trade = ResourceManager.GetInstance().validateTrade(p, c, 0);

            if ((trade > 0) && (p.getCoins() >= trade))
            {
                p.updateCoins(-trade);
                ResourceManager.GetInstance().getGameState().getRightPlayer(p).updateCoins(trade);
                p.addPlayedCards(c);
                return(true);
            }
            trade = ResourceManager.GetInstance().validateTrade(p, c, 1);

            if ((trade > 0) && (p.getCoins() >= trade))
            {
                p.updateCoins(-trade);
                ResourceManager.GetInstance().getGameState().getLeftPlayer(p).updateCoins(trade);
                p.addPlayedCards(c);
                return(true);
            }
            return(false);
        }
コード例 #11
0
        //please the primary card for the type baes AIs
        public Card playPrimary(PlayerState p, List <Card> hand)
        {
            int trade;

            for (int i = 0; i < hand.Count; i++)
            {
                if (hand[i].getType() == strategy)
                {
                    if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                    {
                        //System.Console.WriteLine("ScienceStrategy():: getNextCard({0})", hand[i]);
                        p.addPlayedCards(hand[i]);
                        return(hand[i]);
                    }

                    trade = ResourceManager.GetInstance().validateTrade(p, hand[i], 0);

                    if ((trade > 0) && (p.getCoins() >= trade))
                    {
                        //.WriteLine(p.getName() + " trading for " + trade);
                        p.updateCoins(-trade);
                        ResourceManager.GetInstance().getGameState().getRightPlayer(p).updateCoins(trade);
                        p.addPlayedCards(hand[i]);
                        return(hand[i]);
                    }
                    trade = ResourceManager.GetInstance().validateTrade(p, hand[i], 1);

                    if ((trade > 0) && (p.getCoins() >= trade))
                    {
                        //Console.WriteLine(p.getName() + " trading for " + trade);
                        p.updateCoins(-trade);
                        ResourceManager.GetInstance().getGameState().getLeftPlayer(p).updateCoins(trade);
                        p.addPlayedCards(hand[i]);
                        return(hand[i]);
                    }
                }
            }
            return(null);
        }
コード例 #12
0
        //plays a resource or commodity
        public Card playSecondary(PlayerState p, List <Card> hand)
        {
            for (int i = 0; i < hand.Count; i++)
            {
                if ((hand[i].getType() == 1) && (ResourceManager.GetInstance().ValidateCard(p, hand[i])))
                {
                    //System.Console.WriteLine("ScienceStrategy():: getNextCard({0})", hand[i]);
                    p.addPlayedCards(hand[i]);
                    return(hand[i]);
                }
            }

            for (int i = 0; i < hand.Count; i++)
            {
                if ((hand[i].getType() == 2) && (ResourceManager.GetInstance().ValidateCard(p, hand[i])))
                {
                    //System.Console.WriteLine("ScienceStrategy():: getNextCard({0})", hand[i]);
                    p.addPlayedCards(hand[i]);
                    return(hand[i]);
                }
            }
            return(null);
        }
コード例 #13
0
        private Card SetCommerceStrategy(PlayerState p, List <Card> hand)
        {
            for (int i = 0; i < hand.Count(); i++)
            {
                if (hand[i].getName() == "C0123" ||
                    hand[i].getName() == "C0124")
                {
                    if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                    {
                        strategy = new CommerceStrategy();
                        p.addPlayedCards(hand[i]);
                        return(hand[i]);
                    }
                }

                if (noOfPlayers == 3)
                {
                    if (hand[i].getName() == "C031" ||
                        hand[i].getName() == "CO33" ||
                        hand[i].getName() == "CO71" ||
                        hand[i].getName() == "CO74" ||
                        hand[i].getName() == "CO77" ||
                        hand[i].getName() == "CO121" ||
                        hand[i].getName() == "CO125")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CommerceStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                if (noOfPlayers == 4)
                {
                    if (hand[i].getName() == "C028" ||
                        hand[i].getName() == "CO79" ||
                        hand[i].getName() == "C0120")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CommerceStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                if (noOfPlayers == 5)
                {
                    if (hand[i].getName() == "C029" ||
                        hand[i].getName() == "CO75" ||
                        hand[i].getName() == "C0126")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CommerceStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                if (noOfPlayers == 6)
                {
                    if (hand[i].getName() == "C036" ||
                        hand[i].getName() == "CO72" ||
                        hand[i].getName() == "C076" ||
                        hand[i].getName() == "CO78" ||
                        hand[i].getName() == "C0122" ||
                        hand[i].getName() == "C0124")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CommerceStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                if (noOfPlayers == 7)
                {
                    if (hand[i].getName() == "C030" ||
                        hand[i].getName() == "C032" ||
                        hand[i].getName() == "C034" ||
                        hand[i].getName() == "C032" ||
                        hand[i].getName() == "C073" ||
                        hand[i].getName() == "C080" ||
                        hand[i].getName() == "C0127")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CommerceStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                /*if (TradeCard(p, hand[i]))
                 *  return hand[i];*/
            }
            return(null);
        }
コード例 #14
0
        public Card getNextCard(PlayerState p, List <Card> hand)
        {
            List <CivilianCard> civCards = new List <CivilianCard>();

            for (int i = 0; i < hand.Count; i++)
            {
                if (hand[i].getType() == 3)
                {
                    System.Console.WriteLine("CivilianStrategy():: getNextCard({0})", hand[i]);
                    civCards.Add((CivilianCard)hand[i]);
                }
            }

            // && (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
            int trade;

            while (civCards.Count != 0)
            {
                CivilianCard bestCard = civCards[0];

                for (int i = 1; i < civCards.Count; i++)
                {
                    if (bestCard.getVictoryPoints() < civCards[i].getVictoryPoints())
                    {
                        bestCard = civCards[i];
                    }
                }
                if (ResourceManager.GetInstance().ValidateCard(p, bestCard))
                {
                    p.addPlayedCards(bestCard);
                    return(bestCard);
                }

                trade = ResourceManager.GetInstance().validateTrade(p, bestCard, 0);

                if ((trade > 0) && (p.getCoins() >= trade))
                {
                    //.WriteLine(p.getName() + " trading for " + trade);
                    p.updateCoins(-trade);
                    ResourceManager.GetInstance().getGameState().getRightPlayer(p).updateCoins(trade);
                    p.addPlayedCards(bestCard);
                    return(bestCard);
                }

                trade = ResourceManager.GetInstance().validateTrade(p, bestCard, 1);

                if ((trade > 0) && (p.getCoins() >= trade))
                {
                    //Console.WriteLine(p.getName() + " trading for " + trade);
                    p.updateCoins(-trade);
                    p.addPlayedCards(bestCard);
                    ResourceManager.GetInstance().getGameState().getLeftPlayer(p).updateCoins(trade);
                    return(bestCard);
                }
                civCards.Remove(bestCard);
            }

            Card cur = ult.playSecondary(p, hand);

            if (cur != null)
            {
                return(cur);
            }

            cur = ult.buildWonder(p, hand);
            if (cur != null)
            {
                return(cur);
            }

            return(ult.playAnyCard(p, hand));
        }
コード例 #15
0
        public Card getNextCard(PlayerState p, List <Card> hand)
        {
            PlayerState left  = ResourceManager.GetInstance().getGameState().getLeftPlayer(p);
            PlayerState right = ResourceManager.GetInstance().getGameState().getRightPlayer(p);
            int         age   = ResourceManager.GetInstance().getGameState().getAge();

            Card cur;

            //Checks to see if AI has enough MilitaryPower to win the
            //the battles at the end of the Age
            if ((left.getMilitaryPower() >= p.getMilitaryPower() - age) ||
                (right.getMilitaryPower() >= p.getMilitaryPower() - age))
            {
                cur = ult.playPrimary(p, hand);
                if (cur != null)
                {
                    return(cur);
                }
            }

            //attempts to play wonder to increase military
            if ((p.getBoard().getName().Equals("WB7")) &&
                (p.getBoard().getCurrentWonderLevel() < 2) &&
                (ResourceManager.GetInstance().ValidateWonder(p)))
            {
                for (int i = 0; i < hand.Count; i++)
                {
                    if (hand[i].getType() != 6)
                    {
                        p.setWonderCards(hand[i]);
                        p.getBoard().incrementWonderLevel(p);
                        return(hand[i]);
                    }
                }
            }

            if ((p.getBoard().getName().Equals("WB8")) &&
                (p.getBoard().getCurrentWonderLevel() < 2) &&
                (ResourceManager.GetInstance().ValidateWonder(p)))
            {
                for (int i = 0; i < hand.Count; i++)
                {
                    if (hand[i].getType() != 6)
                    {
                        p.setWonderCards(hand[i]);
                        p.getBoard().incrementWonderLevel(p);
                        return(hand[i]);
                    }
                }
            }

            cur = ult.playSecondary(p, hand);
            if (cur != null)
            {
                return(cur);
            }

            cur = ult.buildWonder(p, hand);
            if (cur != null)
            {
                return(cur);
            }

            return(ult.playAnyCard(p, hand));
        }
コード例 #16
0
        private Card SetCivilianStrategy(PlayerState p, List <Card> hand)
        {
            for (int i = 0; i < hand.Count(); i++)
            {
                if (noOfPlayers == 3 || noOfPlayers == 7)
                {
                    if (hand[i].getName() == "C22" ||
                        hand[i].getName() == "C23" ||
                        hand[i].getName() == "C63" ||
                        hand[i].getName() == "C64")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CivilianStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }

                if (noOfPlayers == 3 || noOfPlayers == 6)
                {
                    if (hand[i].getName() == "C24" ||
                        hand[i].getName() == "C25" ||
                        hand[i].getName() == "C108" ||
                        hand[i].getName() == "C109")
                    {
                        if (ResourceManager.GetInstance().ValidateCard(p, hand[i]))
                        {
                            strategy = new CivilianStrategy();
                            p.addPlayedCards(hand[i]);
                            return(hand[i]);
                        }
                    }
                }
            }

            int vc = 0, index = 0;

            for (int i = 0; i < hand.Count(); i++)
            {
                if (hand[i] is CivilianCard)
                {
                    CivilianCard c = (CivilianCard)hand[i];
                    if (c.getVictoryPoints() > vc)
                    {
                        vc    = c.getVictoryPoints();
                        index = i;
                    }
                }
            }

            if (index != 0)
            {
                if (ResourceManager.GetInstance().ValidateCard(p, hand[index]))
                {
                    strategy = new CivilianStrategy();
                    p.addPlayedCards(hand[index]);
                    return(hand[index]);
                }
            }

            return(null);
        }
コード例 #17
0
        public Card getNextCard(PlayerState p, List <Card> hand)
        {
            Random random = new Random();
            int    randomNumber;

            Card c = null;

            if (ResourceManager.GetInstance().ValidateWonder(p))
            {
                randomNumber = random.Next(0, 2);
                Console.WriteLine("attempting to play wonder " + randomNumber);
                if (randomNumber == 1)
                {
                    Console.WriteLine("playing wonder " + randomNumber);
                    randomNumber = random.Next(0, hand.Count - 1);
                    c            = hand[randomNumber];
                    p.setWonderCards(c);
                    p.getBoard().incrementWonderLevel(p);
                }
            }

            List <int> availCards = new List <int>();

            for (int i = 0; i < hand.Count; i++)
            {
                availCards.Add(i);
            }

            int trade;

            //selects a card to play
            for (int i = 0; i < hand.Count; i++)
            {
                randomNumber = random.Next(0, availCards.Count - 1);
                c            = hand[availCards[randomNumber]];
                if (ResourceManager.GetInstance().ValidateCard(p, c))
                {
                    p.addPlayedCards(c);
                    return(c);
                    //Console.WriteLine("===================== CHECKED CARD ===========================");
                }
                trade = ResourceManager.GetInstance().validateTrade(p, c, 0);

                if ((trade > 0) && (p.getCoins() >= trade))
                {
                    //.WriteLine(p.getName() + " trading for " + trade);
                    p.updateCoins(-trade);
                    ResourceManager.GetInstance().getGameState().getRightPlayer(p).updateCoins(trade);
                    p.addPlayedCards(c);
                    return(c);
                }
                trade = ResourceManager.GetInstance().validateTrade(p, c, 1);

                if ((trade > 0) && (p.getCoins() >= trade))
                {
                    //Console.WriteLine(p.getName() + " trading for " + trade);
                    p.updateCoins(-trade);
                    p.addPlayedCards(c);
                    ResourceManager.GetInstance().getGameState().getLeftPlayer(p).updateCoins(trade);
                    return(c);
                }
                availCards.Remove(randomNumber);
                //Console.Write("RANDOM STRATEGY:: AGE :: ");
                //Console.WriteLine(ResourceManager.GetInstance().getGameState().getAge());
            }
            return(null);
        }